Displaying 1 to 20 from 23 results


  •    Javascript

The aim of this project is to provide a fast lightweight 2D library that works across all devices. The PixiJS renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of WebGL. Also, it's fast. Really fast. PixiJS is a rendering library that will allow you to create rich, interactive graphics, cross platform applications, and games without having to dive into the WebGL API or deal with browser and device compatibility.

react-pixi - Create/control a Pixi.js canvas using React

  •    Javascript

This library works with React 15. If you are using React 16, look at react-pixi-fiber or a different library also called react-pixi. Create/control a Pixi.js canvas using React.

detect-gpu - Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications

  •    TypeScript

Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications. Think of it like a user-agent detection for the GPU but more powerful. By default we use the UNPKG CDN to host the benchmark data. If you would like to serve the benchmark data yourself download the required benchmarking data from benchmarks.tar.gz and serve it from a public directory.

pixi-particles - A particle system for PixiJS

  •    TypeScript

A particle system library for the PixiJS library. Also, we created an interactive particle editor to design and preview custom particle emitters which utilitze PixiParticles. Please see the examples for various pre-made particle configurations.

samples-pixi - Pixi samples for Fable

  •    CSS

Go to the src/particles folder to have a go. And make changes to the json located under public/img/emitter.json to see what you can do with particles.We also support Pixi-Sound, the official pixi sound API.

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

  •    Javascript

An overlay class for Leaflet, a JS library for interactive maps. Allows drawing overlay using Pixi.js, a JavaScript library for drawing using WebGL that seamlessly falls back to HTML5's canvas if needed. Thanks to Leaflet.D3SvgOverlay for inspiration. A very basic demo.

tic-tac-toe - Turn-based multiplayer example powered by Colyseus (v0.9.x)

  •    Javascript

Consider backing Colyseus development and its support on Patreon. I'll start making guided video tutorials once I reach a considerable amount of donations.

pixi-sdf-text - Signed distance field text implementation for PixiJS

  •    Javascript

SDF is the most efficient way to draw text in WebGL. It uses special kind of raster atlases and GLSL shader to draw vector scalable text in a very performant way on GPU.

pixi-seed - Pixi.js project seed with ES6 and webpack

  •    Javascript

This project is designed to bootstrap your Pixi.js development with modern tooling, technology and project organisation. Use as boilerplate for your next project. Webpack with ES6 provides a more class based approach to Pixi.js development and allows you to include assets within your JS. Reactman enables you to quickly add code to your project and the using Redux Stores helps keep your data in one place.

react-pixi-fiber - Write PixiJS applications using React declarative style.

  •    Javascript

ReactPixiFiber is a JavaScript library for writing PixiJS applications using React declarative style in React 16. For React <16.0.0 see react-pixi.

pixi-animate-extension - Custom Platform Plugin for Adobe Animate CC (Formerly Adobe Flash CC) - to export animation for the Pixi

  •    HTML

Creates a custom FLA document which support publishing to PixiJS natively in Adobe Animate CC (formerly Flash CC 2015). See examples for sample FLA document to test features of PixiAnimate.

pixi-haxe - Externs of Pixi.js for Haxe

  •    Haxe

Externs of Pixi.js v4.x for Haxe - A fast and lightweight 2D javascript rendering library that works across all devices. Found any bug? Please create a new issue.

pixi-jsdoc-template - PixiJS Flavored JSDoc Template

  •    Javascript

If you already have JSDoc system, you can use this project as JSDoc template. More information about JSDoc command-line arguments can be found here. You can set options for customizing your documentations. Notice the "template" field for setting the path to pixi-jsdoc-template.

pixi-svg - SVG to Graphics DisplayObject for pixi.js

  •    Javascript

SVG to Graphics DisplayObject for pixi.js. Create a new PIXI.SVG object, provide the <svg> element.

agario-webclient - A small browser-based graphical client for agar.io.

  •    Javascript

#Web-browser client for agar.io A small browser-based graphical client for agar.io, written using pixijs and agario-client. DISCLAIMER: This project isn't affiliated with agar.io in any way. When playing with this client, you don't get ads, which is nice for you maybe, but it doesn't pay for the servers needed to run the game.

pixi-text-style - PIXI.TextStyle Generator

  •    Javascript

Interactive tool built with Bootstrap and Mithril to generate code for the PIXI.TextStyle object. Click here to use the editor. This content is released under the (http://opensource.org/licenses/MIT) MIT License.

wbwwb-ko - We Become What We Behold – 뉴스에 관한 미니게임!

  •    Javascript

이 게임은 Nicky Case가 만든 게임인 "We Become What We Behold"를 포크하여, 한국어로 번역한것입니다. 원본 소스코드는 github.com/ncase/wbwwb를 참고해주세요.

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