Displaying 1 to 6 from 6 results

camera-picking-ray - creates a picking ray for a 2D/3D camera

  •    Javascript

Creates a picking ray for a camera. Commonly used for mouse interaction in 2D and 3D games.The camera is assumed to have a projection and view matrix, which can be combined and inverted to form invProjView.

ray-3d - a high-level ray picking helper for 3D intersection

  •    Javascript

A high-level ray picking helper for 3D intersection, built from modular pieces.Creates a new Ray with optional origin and direction, both arrays in the form [x, y, z].




ray-plane-intersection - whether a picking ray intersects with a plane

  •    Javascript

Whether a 3D picking ray intersects with a plane. The plane is defined as having a normal [x, y, z] and distance.PRs welcome.






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