Displaying 1 to 20 from 38 results

phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering

  •    Javascript

Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development. Phaser is available in two versions: Phaser 3 and Phaser CE - The Community Edition. Phaser CE is a community-lead continuation of the Phaser 2 codebase and is hosted on a separate repo. Phaser 3 is the next generation of Phaser.

phaser-ce - Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering

  •    Javascript

Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js for WebGL and Canvas rendering, and supports desktop and mobile web browsers. Games can be compiled to iOS, Android and native desktop apps via 3rd party tools. You can use JavaScript or TypeScript for development. Years after release, Phaser is still one of the most starred game frameworks on GitHub. Thousands of developers worldwide use Phaser. From indies and multi-national digital agencies, to schools and Universities. Each creating their own incredible games.

phaser-examples - Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework

  •    Javascript

Looking for Phaser 3 Examples? They are in their own repo. Phaser v2 is a fast, free and fun open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

phaser-es6-webpack - A bootstrap project for create games with Phaser + ES6 + Webpack.

  •    Javascript

You'll need to install a few things before you have a working copy of the project. Navigate into your workspace directory.




AncientBeast - 🐺 Turn Based Strategy Game. Master your beasts!

  •    Javascript

The project is developed with the use of free open source cross platform applications and freeware services. Mega comes in very handy when working on the game assets collaboratively, while GitHub handles the code part and stores the final assets. Art contributions can be made as well in our deviantArt group. Drop by our Discord chat and be a part of the community! Blender is being used for creating most of the assets, such as combat locations, creatures and their own animations, which are rendered into sprites that are usually made into sprite-sheets using our Spritify add-on, as well as for many other tasks. Krita, Gimp and MyPaint are useful for concept art, while Inkscape is useful for creating the vector creature ability icons.

generator-phaser - A yeoman generator for phaser games

  •    Javascript

A Yeoman generator to create HTML5 games with Phaser. This generator allows for the creation of Phaser games with best practices. The main generator (yo phaser) outputs a basic Phaser game. You can also generate new prefabs (yo phaser:prefab) or states (yo phaser:state) to add to your project. You can view your game in the browser by running npm start from the project's root directory and the web page will refresh as you save your files.

DragonBonesJS - DragonBones TypeScript / JavaScript Runtime

  •    Javascript

run npm install -g dragonbones-runtime to install the dragonbones-runtime in global. Copyright (c) 2012-2018 The DragonBones team and other contributors.

phaser-tiled - A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor

  •    Javascript

This is a replacement for the tilemap implementation in the Phaser game framework. The purpose of this plugin is to optimize the tilemaps for large complex maps built with the Tiled Map Editor. This plugin optimizes the rendering of large scrolling tilemaps. It also adds support for many more Tiled features and lots of advanced functionality. You can read Why use this plugin? below for more details.


phaser-boilerplate - Phaser ES6 Boilerplate

  •    Javascript

This is an ES6-based boilerplate for creating a multiplayer game using Phaser and Webpack. It is very opinionated as it strips out various unneeded components from Phaser and uses howler.js rather than Phaser Audio. The purpose of this repo is to be a starting point for creating a game. The idea is to copy the contents and then modify from there. Look at the usage below for instructions on how it all works.

phaser-webpack-loader - Asset loader for Phaser + Webpack.

  •    Javascript

Instead of manually calling game.load.image, game.load.audio, etc for every asset in your game (and then dealing with caching issues), phaser-webpack-loader lets you define all assets in a simple manifest file and handles the rest for you. View sample usage in this Phaser ES6 Boilerplate.

phaser-scrollable - A phaser component to implement a scrollable group.

  •    Javascript

This component can simulate vertical and horizontal scrolling to a Phaser.Group. This component is directly derived from jdnichollsc's amazing work on his plugin, Kinetic Scrolling Plugin. I converted it to use groups instead of moving the camera, added support for multiple scrollers, and some bug fixes.

phaser3-docs - Phaser 3 Documentation and TypeScript Defs

  •    Javascript

The TypeScript defs can be found in the typescript folder. They are automatically generated from the jsdoc comments in the Phaser source code. If you wish to help refine them then you must edit the Phaser jsdoc blocks directly.

generator-phaser-browserify - A generator for Phaser using Gulp and Browserify

  •    Javascript

A Yeoman generator to generate HTML5 games with phaser using Gulp and Browserify. Built off the work by Julien Castelain on generator-phaser. Allows the use of browserify (i.e. var player = require('Player.js')) with Phaser. Check out this test game as an example of project layout / useage.

elemental-one - A simple platformer made along the theme of Ludum Dare 28

  •    Javascript

A simple, first-time platformer game made along the theme of Ludum Dare 28. Built with the Phaser HTML5 game framework. See ATTRIBUTION.md for the source of some of the assets.

procedural_dungeon - PhaserJS plugin for the procedural generation of dungeon layouts for games.

  •    Javascript

A PhaserJS plugin to make the procedural generation of mazes and dungeons easy. You can see a live demo of the plugin working here. To configure the layout of your dungeon. Pass an object with your required parameters to the setupDungeon method.

phaser-rails - Rubygem: Phaser, HTML5 game framework for Rails

  •    Ruby

Phaser(http://phaser.io) is HTML5 game framework built with JavaScript. This gem just installs phaser.min.js for you.

Gravitron - HTML5 game made with Phaser

  •    Javascript

Gravitron is a HTML5 game made with Phaser. When I was a child I had got a little board game. I loved it. Several years later, I decided to implement that old game from my childhood in code...

digicat-the-thief - a platform game using Phaser javascript game framework

  •    Javascript

You are a cat. A thief Cat. You steal diamonds. But diamonds are protected by other cats. You should avoid those cats. They say cats have 9 lives. They are wrong. You have 3. Is there an end? Not sure, but there is maybe in level 33. I am experimenting something. Thanks for playing. This little game is built using awesome javascript game framework called Phaser. Have fun hacking it as you wish.