Displaying 1 to 10 from 10 results

FFmpeg - Mirror of git://source.ffmpeg.org/ffmpeg.git


FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata. The offline documentation is available in the doc/ directory.

node-lame - Node.js native bindings to libmp3lame & libmpg123


For all your async streaming MP3 encoding/decoding needs, there's node-lame! This module hooks into libmp3lame, the library that the lame command uses, to provide Encoder and Decoder streams to NodeJS.node-lame comes bundled with its own copy of libmp3lame and libmpg123, so there's no need to have them installed on your system.

Avidemux - free video editor in all platforms


Avidemux is a free video editor designed for simple cutting, filtering and encoding tasks. It supports many file types, including AVI, DVD compatible MPEG files, MP4 and ASF, using a variety of codecs. Tasks can be automated using projects, job queue and powerful scripting capabilities.

win-FFmpeg


Port of FFmpeg to a VisualStudio-build (with Intel-compiler)




videoshow - Simple node


Simple utility for node/io.js to create straightforward video slideshows based on images using ffmpeg, with additional features such as audio, subtitles and fade in/out transitions between slides.videoshow is used in production rendering thousands of videos per month.

ffmediaelement - WPF MediaElement replacement based on FFmpeg


FFME is a close (and I'd like to think better) drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer.First off, let's review a few concepts. A packet is a group of bytes read from the input. All packets are of a specific MediaType (Audio, Video, Subtitle, Data), and contain some timing information and most importantly compressed data. Packets are sent to a Codec and in turn, the codec produces Frames. Please note that producing 1 frome does not always take exactly 1 packet. A packet may contain many frames but also a frame may require several packets for the decoder to build it. Frames will contain timing informattion and the raw, uncompressed data. Now, you may think you can use frames and show pixels on the screen or data to the sound card. We are close, but we still need to do some additional processing. Turns out different Codecs will produce different uncompressed data formats. For example, some video codecs will output pixel data in ARGB, some others in RGB, and some other in YUV420. Therefore, we will need to Convert these frames into something all hardware can use. I call these converted frames, MediaBlocks. These MediaBlocks will contain uncompressed data in standard Audio and Video formats.

MP4Parse - C++ library for MP4 file parsing.


C++ library for MP4 file parsing. This library is no longer developed or maintained. Please use ISOBMFF instead.

iso-bmff-parser-stream - Parse an ISO BMFF using nodejs


Parse an ISO BMFF using nodejs. Returns a structured javascript object of iso-bmff boxes.


HybridTvViewer - Web Extension making CHROME & FIREFOX to emulate iTV webpages (HbbTV,CE-HTML,BML,OHTV) instead of downloading them


Please note that I have decided to do this extension during my spare time. I also wanted to avoid the default action of our browsers which is to download such iTV (interactive television) application pages. You can use the arrow keys ←,→,↑,↓, enter and backspace keys to navigate inside the emulated iTV application. Colored keys are also mapped to R, G, B and Y keyboard keys.

Mp3Info - The fastest PHP library to extract mp3 meta information (duration, bitrate, samplerate and so on) and tags (id3v1, id3v2)


The fastest PHP library to get mp3 tags&meta. After creating an instance of Mp3Info with passing filename as the first argument to the constructor, you can retrieve data from object properties (listed below).