Displaying 1 to 10 from 10 results

GreenSock-JS - GreenSock's GSAP JavaScript animation library (including Draggable).

  •    Javascript

GSAP is a JavaScript library for creating high-performance animations that work in every major browser. No other library delivers such advanced sequencing, reliability, API efficiency, and tight control while solving real-world problems on over 4 million sites. GSAP works around countless browser inconsistencies; your animations 'just work'. CSS properties, SVG, canvas libraries, custom properties of generic objects, colors, strings...animate anything! At its core, GSAP is a high-speed property manipulator, updating values over time with extreme accuracy. It's up to 20x faster than jQuery! See the "Why GSAP?" article for what makes GSAP so special. Unlike monolithic frameworks that dictate how you structure your apps, GSAP is completely flexible; sprinkle it wherever you want. React, Vue, Angular or vanilla JS - doesn't matter. Simply put, GSAP is the most robust high-performance animation library on the planet, which is probably why every major ad network excludes it from file size calculations.

flubber - Tools for smoother shape animations.

  •    Javascript

Some best-guess methods for smoothly interpolating between 2-D shapes. Let's say you want to animate between two SVG paths or canvas shapes in a visualization. If you plug in their coordinates or their path strings to something like d3.transition(), it might work if the shapes correspond to each other really well - for example, turning a triangle into a different triangle. But once your shapes don't really correspond, you'll get unpredictable results with weird inversions and sudden jumps.

morpheus - A Brilliant Animator

  •    Javascript

A Brilliant Animator. Morpheus lets you "tween anything" in parallel on multiple elements; from colors to integers of any unit (px, em, %, etc), with easing transitions and bezier curves, including CSS3 transforms (roate, scale, skew, & translate) -- all in a single high-performant loop utilizing the CPU-friendly requestAnimationFrame standard.

react-svg-morph - :crystal_ball: morph your svg component one into another other

  •    Javascript

Everything else is the same only you need to include MorphReplaceNative and MorphTransitionNative from react-svg-morph/native. For now it works with normal svg tags/components like in example top.

svg-morph - morph animation between two svg path arrays

  •    Javascript

then load index.html in a browser.Create a new morph animation svg that morphs between the point arrays a and b. Each element in a and b is of the form [x,y].

majinbuu - Morph an array into another via Levenshtein distance

  •    HTML

Apply the Levenshtein distance to transform / morph an Array into another, performing the least amount of needed .splice(...) operations. It is also possible to intercept all splice calls using an aura, which augments the splice method of the list, delegating the interceptor one.

react-svg-buttons - React configurable animated svg buttons

  •    Javascript

This package provides a <MorphIcon /> component used to compose available buttons, it's able to morph from whatever icon type to another one. The <MorphIcon /> component exposes 18 icon types.

SenselExamples - Examples of use of the Sensel Morph with Unity

  •    CSharp

This repository contains examples of use of the Sensel Morph with Unity.

Age_Estimation_via_fastAAMs - Age Estimation via fastAAMs

  •    C++

The code is in the featureExtraction.m file. The training/test images are in the folder morph_small/Images_ori/ (total 2500 images).

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