Displaying 1 to 20 from 178 results

boxing - Android multi-media selector based on MVP mode.

  •    Java

Core version: only contain the core function. UI version: contain UI implements base on core version.

android-oss - Kickstarter for Android. Bring new ideas to life, anywhere.

  •    Java

Welcome to Kickstarter's open source Android app! Come on in, take your shoes off, stay a while—explore how Kickstarter's native squad has built and continues to build the app, discover our implementation of RxJava in logic- filled view models, and maybe even create an issue or two. We've also open sourced our iOS app, written in Swift: check it out here. Read more about our journey to open source here.

Kotlin-for-Android-Developers - Companion App for the book

  •    Kotlin

This is the code you can use to follow the book. Are you tired of using an ancient, inexpressive and unsafe language to develop your Android apps? Do you cry out loud every time you see a Null Pointer Exception in your bug tracker? Then Kotlin is your solution! A language specifically created for Java developers, easy to learn, expressive, null safe and really intuitive. Your productivity will boost and your apps will become more robust. Learn Kotlin the easy way by example and discover the tricks that will make coding easier.




Android-CleanArchitecture-Kotlin - This is a movies sample app in Kotlin, which is part of a serie of blog posts I have written about architecting android application using different approaches

  •    Kotlin

The purpose of this repo is to follow up Clean Architecture principles by bringing them to Android. It is worth saying that the idea is to take advantage of the Kotlin Programming Language features plus also pull in lessons learned and ideas from other interesting aproaches like Functional Programming. There is another Android Clean Architecture repository written in Java: https://github.com/android10/Android-CleanArchitecture with really nice discussions: https://github.com/android10/Android-CleanArchitecture/issues. Article, lessons learned and some more material coming up. Check the following known bugs and TODO list.


MapMe - The Android maps adapter

  •    Kotlin

MapMe is an Android library for working with Maps. MapMe brings the adapter pattern to Maps, simplifying the management of markers and annotations. MapMe takes the pain out of click listeners too. No more setting tags on markers and trying to match a tag to your data when the click event is received.

Voice - Minimalistic audiobook player

  •    Kotlin

This is my digital playground where I am learning. I'm integrating and validating new technologies and ideas here, playing around with new UI / UX components and developing with the best coding standard I come up with. At the same time I want to provide an audiobook player which is really easy in use and a joy to work with. There are still some components outdated.

UltimateAndroidReference - :rocket: Ultimate Android Reference - Your Road to Become a Better Android Developer

  •    Java

The goal of this project is to provide a hand-picked collection of Android libraries, tools, open-source projects, books, blogs, tutorials - you name it. This project will try to showcase only the best, most popular and well-tested resources that you will actually need and find useful rather than overwhelming you with a plethora of low-quality ones.

Design-Patterns-In-Kotlin - Design Patterns implemented in Kotlin

  •    Kotlin

In software engineering, behavioral design patterns are design patterns that identify common communication patterns between objects and realize these patterns. By doing so, these patterns increase flexibility in carrying out this communication. The observer pattern is used to allow an object to publish changes to its state. Other objects subscribe to be immediately notified of any changes.

KotlinUdemy - Learn how to make online games, and apps for Android O, like Pokémon , twitter,Tic Tac Toe, and notepad using Kotlin

  •    Kotlin

Learn how to make online games, and apps for Android O, like Pokémon , twitter,Tic Tac Toe, and notepad using Kotlin

debug-bottle - 🍼Debug Bottle is an Android runtime debug / develop tools written using kotlin language

  •    Kotlin

An Android debug / develop tools written using Kotlin language. All the features in Debug bottle are only available on debug build version with your app, it doesn't has an impact on release version. Enable "Network Listener" at Settings, then you can see all network traffics what requested by your app.

FingerprintManager - A small library to handle Android fingerprint API.

  •    Kotlin

A small library to handle Android fingerprint APIs. This library offers an easy way to handle authorisation and encryption tasks using Android Fingerprint APIs. It's based on Android fingerprint dialog sample made by Google: https://github.com/googlesamples/android-FingerprintDialog.

KAndroid - Kotlin library for Android

  •    Kotlin

Kotlin library for Android providing useful extensions to eliminate boilerplate code in Android SDK and focus on productivity. Library is compatible with Kotlin 1.2.21 build.

android-state - A utility library for Android to save objects in a Bundle without any boilerplate.

  •    Java

A utility library for Android to save objects in a Bundle without any boilerplate. It uses an annotation processor to wire up all dependencies. You can read the JavaDoc here.

MovieNight - MovieNight is a sample Android application that uses the clean architecture approach and is written in Kotlin

  •    Kotlin

MovieNight is a sample Android application that uses the clean architecture approach and is written in Kotlin. P.S: I've written a blog post about this project.