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json - A C++11 or library for parsing and serializing JSON to and from a DOM container in memory.

  •    C++

Boost.JSON is a portable C++ library which provides containers and algorithms that implement JavaScript Object Notation, or simply "JSON", a lightweight data-interchange format. This format is easy for humans to read and write, and easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language (Standard ECMA-262). JSON is a text format that is language-independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language. This library focuses on a common and popular use-case: parsing and serializing to and from a container called value which holds JSON types. Any value which you build can be serialized and then deserialized, guaranteeing that the result will be equal to the original value. Whatever JSON output you produce with this library will be readable by most common JSON implementations in any language.

spotify-json - Fast and nice to use C++ JSON library.

  •    C++

spotify-json depends on Google's double-conversion library, which must be linked in to the code that uses spotify-json.spotify-json offers a range of codec types that can serialize and parse specific JSON values. There are codecs for each of the basic data types that JSON offers: strings, numbers, arrays, booleans, objects and null.

MojoUnityJson - A simple and fast JSON parser for C#.

  •    CSharp

MojoUnityJson is an extremely simple and super fast JSON parser for c#. The core parsing code only 450 lines, and supports all standard Json formats. Also the MojoUnityJson provides simple APIs for visit different types of the Json values. The implementation only use the core .NET lib. Currently, the MojoUnityJson just has one file that can be easily integrated into any C# project. MojoUnityJson is licensed under the MIT License.

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