Displaying 1 to 20 from 39 results

toastr - Simple javascript toast notifications


toastr is a Javascript library for non-blocking notifications. jQuery is required. The goal is to create a simple core library that can be customized and extended.

Rickshaw - Interactive Time Series Graphs in JavaScript


Rickshaw provides the elements you need to create interactive graphs: renderers, legends, hovers, range selectors etc. It's all based on d3 underneath, so graphs are drawn with standard SVG and styled with CSS.

autoNumeric - autoNumeric is a standalone library that provides live as-you-type formatting for international numbers and currencies


autoNumeric is a standalone Javascript library that provides live as-you-type formatting for international numbers and currencies.The latest stable branch is always on master. Currently this is version 4.*. if you want to live dangerously, you can check out the latest development version in the next branch. For older stable versions, please take a look here. Alternatively, you can use our guide for upgrading from version 1.9/2 to version 4. Moreover, you can take a look at what could be the next features coming to autoNumeric on our project page (feel free to participate!).




GraphicsJS - A lightweight JavaScript graphics library with the intuitive API, based on SVG/VML technology


GraphicsJS is a lightweight JavaScript graphics library with the intuitive API, based on SVG/VML technology.GraphicsJS is a JavaScript graphics library that allows you to draw absolutely anything, including any sort of interactive and animated graphics with any visual effects.

Inquirer.js - A collection of common interactive command line user interfaces.


A collection of common interactive command line user interfaces.Version 4.x only supports Node 6 and over. For Node 4 support please use version 3.x.

chroma.js - JavaScript library for all kinds of color manipulations


Chroma.js is a tiny JavaScript library (14kB) for all kinds of color conversions and color scales. Why not dive into the interactive documentation (there's a static version, too). You can download chroma.min.js or use the hosted version on cdnjs.com.



Trip


Trip.js is a plugin that can help you customize a tutorial trip easily with more flexibilities.

Mootools - Compact Javascript Framework


MooTools is a compact, modular, Object-Oriented JavaScript framework designed for the intermediate to advanced JavaScript developer. It allows you to write powerful, flexible, and cross-browser code with its elegant, well documented, and coherent API.

JQuery - JavaScript Framework


jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development. jQuery is designed to change the way that you write JavaScript.

Zepto.js - Javascript library, alternative to JQuery


Zepto.js is a minimalist JavaScript library for modern browsers, with a jQuery-compatible API. While 100% jQuery coverage is not a design goal, the APIs provided match their jQuery counterparts. The goal is to have a ~5-10k modular library that downloads and executes fast, with a familiar and versatile API, so you can concentrate on getting stuff done.

Protovis - A graphical approach to visualization


Protovis composes custom views of data with simple marks such as bars and dots. Unlike low-level graphics libraries that quickly become tedious for visualization, Protovis defines marks through dynamic properties that encode data, allowing inheritance, scales and layouts to simplify construction. Protovis is a graphical toolkit, designed for visualization. It retains some of the conceptual simplicity and low-level control of graphical systems by dealing directly with graphical elements.

PEG.js - Parser Generator for JavaScript


PEG.js is a simple parser generator for JavaScript that produces fast parsers with excellent error reporting. You can use it to process complex data or computer languages and build transformers, interpreters, compilers and other tools easily. It integrates both lexical and syntactical analysis.

D3 - A JavaScript visualization library for HTML and SVG


D3 is a small, free JavaScript library for manipulating HTML documents based on data. D3 can help you quickly visualize your data as HTML or SVG, handle interactivity, and incorporate smooth transitions and staged animations into your pages. You can use D3 as a visualization framework (like Protovis), or you can use it to build dynamic pages (like jQuery).

PrototypeJS - An object-oriented JavaScript framework


Prototype is a JavaScript framework that aims to ease development of dynamic web applications. It offers a familiar class-style OO framework, extensive Ajax support, higher-order programming constructs, and easy DOM manipulation.

Datejs - A JavaScript Date Library


Datejs is an open source JavaScript Date library for parsing, formatting and processing. Comprehensive, yet simple, stealthy and fast. Datejs has passed all trials and is ready to strike. Datejs doesn’t just parse strings, it slices them cleanly in two.

jcanvas - A jQuery plugin that makes the HTML5 canvas easy to work with.


jCanvas brings jQuery's powerful syntax and capability to the HTML5 canvas. Quickly create canvas-based apps that can utilize layers, animations, events, and much more. jCanvas works on all modern browsers and platforms, including iOS and Android.

wind-js - An demo animation of wind on a Canvas layer in the JSAPI


This project is an experiment in client-side data processing and visualization. Most of the code in this project is taken from https://github.com/cambecc/earth and has been re-purposed to support easier application to a variety of mapping APIs and Frameworks. The code for this project uses nothing but an HTML5 Canvas element and pure Javascript. The data come from the Global Forecast System which produces a large variety of datasets as continuous global gridded datasets (more info below). The data is passed into a JS class called Windy which takes the bounds of the map, the data, and the canvas element and then applies a Bilinear Interpolation to generate a smooth surface. Once the surface has been generated a function randomly places "particles" onto the canvas at random x/y points. Each particle is then "evolved", moving in a direction and at a velocity dictated by the interpolated surface.