Displaying 1 to 5 from 5 results

entt - Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more

  •    C++

Consider it a work in progress. The whole API is also fully documented in-code for those who are brave enough to read it. Currently, EnTT is tested on Linux, Microsoft Windows and OS X. It has proven to work also on both Android and iOS. Most likely it will not be problematic on other systems as well, but has not been sufficiently tested so far.

Aevilia-GB - A RPG for the Game Boy Color

  •    Assembly

A RPG for the Game Boy Color, written in pure Sharp LR35902 (aka GBz80) assembly. Please be aware that this codebase is not updated anymore. A rewrite, not public for the moment, is being worked on.

interstellarempires - Free, open source MMO-RTS, powered by Java, Libgdx and Kryonet

  •    Java

Free, open-source continous multiplayer Real-Time-Strategy game on a big scale. Powered by Java, Scala, LibGDX and Kryonet. It is hackable, moddable and freely playable at empires.lonelyrobot.io. The game was originally developed from 2012 – 2015 and was abandoned due to missing motivation and resources. In the spring of 2017 development was started again, initially focusing on refactoring and cleaning the codebase.

anise-cheezball-rising - an exciting new adventure for the Game Boy Color

  •    Python

Hello! This is a brand new adventure game for the Game Boy Color. It's about my cat Anise, having adventures. The canonical source for builds is Patreon, where you can get access a whole week early for only $4 a month! I may also upload builds here, um, when I remember.




TitleRun - The game that only exists in your title bar

  •    HTML

TitleRun is just basic HTML/CSS/JavaScript and works without any dependencies. You can run the game by opening public/index.html in your browser. Dependencies are only needed if you want the bookmarklet button to work. Run npm install and npm run build to replace the bookmarklet placeholder in public/index.html.






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