Intuitive syntax. In languages such as Python, JSON feels like a first class data type. We used all the operator magic of modern C++ to achieve the same feeling in your code. Check out the examples below and you'll know what I mean.Trivial integration. Our whole code consists of a single header file json.hpp. That's it. No library, no subproject, no dependencies, no complex build system. The class is written in vanilla C++11. All in all, everything should require no adjustment of your compiler flags or project settings.
json json-pointer json-patch cbor msgpack header-only stl-containers json-serialization json-parser rfc-6901 rfc-6902 rfc-7159 rfc-7049 json-diff messagepack rfc-8259If you just want to use crow, copy amalgamate/crow_all.h and include it. Linking with tcmalloc/jemalloc is recommended for speed.
crow c-plus-plus webserver header-onlydoctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code by providing a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and maintenance to do. If you work for a company using doctest or have the means to do so, please consider financial support. Monthly donations via Patreon and one-offs via PayPal.
c-plus-plus doctest tdd testing unit-testing header-only cplusplus cpp cpp11 cpp14 cpp17 single-file test-frameworkYou can browse the documentation online at http://boostorg.github.io/hana. The documentation covers everything you should need including installing the library, a tutorial explaining what Hana is and how to use it, and an extensive reference section with examples. The remainder of this README is mostly for people that wish to work on the library itself, not for its users. After issuing this, doc/html will contain exactly the same static website that is available online. Note that doc/html is automatically ignored by Git so updating the documentation won't pollute your index.
hana boost cpp metaprogramming cpp14 cpp11 header-onlyCatch2 stands for C++ Automated Test Cases in a Header and is a multi-paradigm test framework for C++. which also supports Objective-C (and maybe C). It is primarily distributed as a single header file, although certain extensions may require additional headers.
c-plus-plus cpp98 cpp11 testing test-framework tdd bdd header-only single-file no-dependencies framework unit-testing testA fast C++ header-only library to help you quickly build parallel programs with complex task dependencies. Cpp-Taskflow lets you quickly build parallel dependency graphs using modern C++17. It supports both static and dynamic tasking, and is by far faster, more expressive, and easier for drop-in integration than existing libraries.
taskflow task-based-programming cpp17 parallel-programming threadpool concurrent-programming header-only flowgraph high-performance-computing multicore-programming multi-threading taskparallelism multithreadingThe Parsing Expression Grammar Template Library (PEGTL) is a zero-dependency C++ header-only parser combinator library for creating parsers according to a Parsing Expression Grammar (PEG). Grammars are written as regular C++ code, created with template programming (not template meta programming), i.e. nested template instantiations that naturally correspond to the inductive definition of PEGs (and other parser-combinator approaches).
peg header-only cpp parsing cpp17 cpp11 grammar parsing-expression-grammarsAn easy to use header-only cross-platform C++11 memory mapping library with an MIT license. mio has been created with the goal to be easily includable (i.e. no dependencies) in any C++ project that needs memory mapped file IO without the need to pull in Boost.
cpp cpp11 cpp14 memory-mapped-file memory-mapping mmap fileviewer file-view header-only cross-platformFast compile-time regular expression with support for matching/searching/capturing in compile-time or runtime. You can use single header version from directory single-header. This header can be regenerated with make single-header.
regular-expression cpp17 cpp20 header-only constexpr compile-time awesome template-udl pcrehelps you write concise and readable C++ code. Great code should mostly be self-documenting, but while using C++ in reality you can find yourself dealing with low-level stuff like iterators or hand-written loops that distract from the actual essence of your code.
range composition stl functional-programming algorithms header-only c-plus-plus c-plus-plus-14 c-plus-plus-17 library cpp cpp14If you are using the Meson Build System, then you can wrap this repository as a subproject. If you are using Conan to manage your dependencies, have a look at this repository. Please file issues here if you experience problems with the packages.
template c-plus-plus template-engine header-only jinja string-template injaReflective compile-time enum library with clean syntax, in a single header file, and without dependencies. In C++11, everything can be used at compile time. You can convert your enums, loop over them, find their max, statically enforce conventions, and pass along the results as template arguments or to constexpr functions. All the reflection is available for your metaprogramming needs.
enum cpp reflection header-onlyOpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++.
opengl mathematics vector matrix quaternion simd cpp cpp-library header-onlyHeader-only C++17 library provides static reflection for enums, work with any enum type without any macro or boilerplate code.
cplusplus cplusplus-17 c-plus-plus c-plus-plus-17 cpp cpp17 enum-to-string string-to-enum serialization reflection metaprogramming header-only single-file no-dependenciesHeader-only C++17 library provides nameof macros and functions to simply obtain the name of a variable, type, function, macro, and enum. Nameof returns std::string_view. If argument does not have name, returns empty string.
cplusplus cplusplus-17 c-plus-plus c-plus-plus-17 cpp cpp17 nameof nameof-operator enum-to-string serialization reflection metaprogramming header-only single-file no-dependenciesPlog is a C++ logging library that is designed to be as simple, small and flexible as possible. It is created as an alternative to existing large libraries and provides some unique features as CSV log format and automatic 'this' pointer capture. To start using plog you need to make 3 simple steps.
logging header-only cross-platform logger log library c-plus-plusMany people think that implementing networking solution for your game project is the most complicated and time consuming task. We believe many people are afraid to even try, which results in the fact, that you almost never see small games made by indie developers having any type of networking involved. Thus we hope that with this library, which is just a small step in the direction, we might help anyone and everyone who wants to add a multi-player capabilities inside one's game.
zpl enet networking gamedev library header-only multiplayer sync lightweight low-levelCrow is a C++ microframework for running web services. It uses routing similar to Python's Flask which makes it easy to use. It is also extremely fast, beating multiple existing C++ frameworks as well as non C++ frameworks. Available here.
http framework cpp webserver websocket http-server header-only hacktoberfest crowConsider it a work in progress. The whole API is also fully documented in-code for those who are brave enough to read it. Currently, EnTT is tested on Linux, Microsoft Windows and OS X. It has proven to work also on both Android and iOS. Most likely it will not be problematic on other systems as well, but has not been sufficiently tested so far.
header-only modern-cpp cpp cpp14 entity-component entity-component-system game-development game-programming architectural-patterns game-engine gamedev gamedev-framework cpp17 minecraft indiegame indiedev indie-developer game-devSponsored and contributed by Cynny SpA. uvw is a header-only, event based, tiny and easy to use libuv wrapper in modern C++. The basic idea is to hide completely the C-ish interface of libuv behind a graceful C++ API. Currently, no uv_*_t data structure is actually exposed by the library. Note that uvw stays true to the API of libuv and it doesn't add anything to its interface. For the same reasons, users of the library must follow the same rules who are used to follow with libuv. As an example, a handle should be initialized before any other operation and closed once it is no longer in use.
libuv header-only wrapper uvw event-loop modern-cpp cpp cpp14
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