gg is a library for rendering 2D graphics in pure Go.There are lots of examples included. They're mostly for testing the code, but they're good for learning, too.
graphics 2d 2d-graphics rendering image-processing go-libraryReproducing images with geometric primitives.A target image is provided as input. The algorithm tries to find the single most optimal shape that can be drawn to minimize the error between the target image and the drawn image. It repeats this process, adding one shape at a time. Around 50 to 200 shapes are needed to reach a result that is recognizable yet artistic and abstract.
graphics art primitivesThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
microsoft directx directx-11 cpp-library graphicsA hand-crafted 2D game library in Go. Take a look into the features to see what it can do.See requirements for the list of libraries necessary for compilation.
gamedev-library graphics window gamedev library game-engine gamesGraphical primitives for visualization, such as lines and areas.
d3 d3-module graphics visualization canvas svgObject model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
canvas graphic graphics svg node-canvas parser html5 object-model visualization data-visualization charts charting-libraryD3-based reusable chart library
chart d3 graphics data-visualization svg graph interactive-visualizations visualization charts charting-librarySkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (https://skia.org/). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.The API Documentation is available on the web to browse.
xamarin graphics dot-net ios android cross-platform skiaImageSharp is a new, fully featured, fully managed, cross-platform, 2D graphics API. Without the use of System.Drawing we have been able to develop something much more flexible, easier to code against, and much, much less prone to memory leaks. Gone are system-wide process-locks; ImageSharp images are thread-safe and fully supported in web environments. Built against .Net Standard 1.1 ImageSharp can be used in device, cloud, and embedded/IoT scenarios.
image-processing drawing jpeg gif bmp png netcore exif graphics imaging-libraryp5.js is a JavaScript library that starts with the original goal of Processing, to make coding accessible for artists, designers, educators, and beginners, and reinterprets this for today's web.Using the original metaphor of a software sketchbook, p5.js has a full set of drawing functionality. However, you're not limited to your drawing canvas, you can think of your whole browser page as your sketch! For this, p5.js has addon libraries that make it easy to interact with other HTML5 objects, including text, input, video, webcam, and sound.
graphics education learning art design sound html drawing visualization sketchGraphicsJS is a lightweight JavaScript graphics library with the intuitive API, based on SVG/VML technology.GraphicsJS is a JavaScript graphics library that allows you to draw absolutely anything, including any sort of interactive and animated graphics with any visual effects.
svg vector-graphics anychart vml javascript-library google-closure google-closure-library html5 library graphics lightweightA few of my bookmarks related to game development and realtime graphics programming.This will download all PDFs and power-point slides into a folder called resources.
graphic blogs list link awesome resources resource tutorial tutorials guide guides opengl webgl glsl hlsl dx10 game programming graphics gfxEaselJS is a library for building high-performance interactive 2D content in HTML5. It provides a feature-rich display list to allow you to manipulate and animate graphics. It also provides a robust interactive model for mouse and touch interactions.It is excellent for building games, generative art, ads, data visualization, and other highly graphical experiences. It works well alone, or with the rest of the CreateJS suite: SoundJS, PreloadJS, and TweenJS.
canvas webgl graphics animation html5Nyuzi is an experimental GPGPU processor hardware design focused on compute intensive tasks. It is optimized for use cases like blockchain mining, deep learning, and autonomous driving. This project includes a synthesizable hardware design written in System Verilog, an instruction set emulator, an LLVM based C/C++ compiler, software libraries, and tests. It can be used to experiment with microarchitectural and instruction set design tradeoffs.
fpga gpu-computing gpu verilog hardware microprocessor graphics processor-architectureThis package provides encoder/decoder implementation for DEC SIXEL graphics, and some converter programs. SIXEL is one of image formats for printer and terminal imaging introduced by Digital Equipment Corp. (DEC). Its data scheme is represented as a terminal-friendly escape sequence. So if you want to view a SIXEL image file, all you have to do is "cat" it to your terminal.
terminal graphics image sixelBlender helps to model, shade, animate, render, composite interactive 3d content. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.
graphics 3d 3d-graphics video-editor 3d-content animationGhostscript is a rendering and conversion engine for page description languages, including Postscript and PDF. It has ability to convert PostScript language files to many raster formats, view them on displays, and print them on printers that don't have PostScript language capability built in.
document-conversion pdf-text-extraction text-extraction graphics pdf postscript printing
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