Displaying 1 to 6 from 6 results

Interpolate - Swift interpolation for gesture-driven animations

  •    Swift

Interpolate is a powerful Swift interpolation framework for creating interactive gesture-driven animations. The 🔑 idea of Interpolate is - all animation is the interpolation of values over time.

Sensitive - Special way to work with gestures in iOS

  •    Swift

Sensitive is a library that simplifies work with gestures in iOS. Forget about target/action pattern of primitive UIGestureRecognizer. With Sensitive you can call onTap, onPinch, onSwipe on any UIView instance and implement handler for the gesture. That's all that you should know to start. For details, see Usage section. Sensitive is available under the MIT license. See the LICENSE file for more info.

PullUpController - Pull up controller with multiple sticky points like in iOS Maps

  •    Swift

The desired size of the pull up controller’s view, in screen units. The default value is width: UIScreen.main.bounds.width, height: 400. A list of y values, in screen units expressed in the pull up controller coordinate system. At the end of the gestures the pull up controller will scroll to the nearest point in the list.

YLTapPatternRecognizer - UIGestureRecognizer subclass for detecting tap patterns

  •    Objective-C

UIGestureRecognizer subclass that matches taps to a particular pattern. Use it to unlock easter eggs or beta features. But only for those who know the secret code. Simply add the files in the TapPatternRecognizer folder to your project or add YLTapPatternRecognizer to your Podfile.




AndroidUIGestureRecognizer - AndroidGestureRecognizer is an Android implementation of the Apple's UIGestureRecognizer framework

  •    Java

UIGestureRecognizer is an abstract base class for concrete gesture-recognizer classes. A gesture-recognizer object—or, simply, a gesture recognizer—decouples the logic for recognizing a gesture and acting on that recognition. When one of these objects recognizes a common gesture or, in some cases, a change in the gesture, it sends an action message to each designated target object. UIGestureRecognizer that looks for single or multiple taps. For the gesture to be recognized, the specified number of fingers must tap the view a specified number of times.