An InfiniMiner/Minecraft inspired game.If you downloaded the Minetest Engine source code in which this file is contained, you probably want to download the Minetest Game project too.
c-plus-plus cpp11 game voxel voxel-engine games game-engineTermloop is a pure Go game engine for the terminal, built on top of the excellent Termbox. It provides a simple render loop for building games in the terminal, and is focused on making terminal game development as easy and as fun as possible.Termloop is still under active development so changes may be breaking. I add any breaking changes to the Changelog - hopefully at this stage there shouldn't be too many. Pull requests and issues are very welcome, and do feel free to ask any questions you might have on the Gitter. I hope you enjoy using Termloop; I've had a blast making it.
game-engine terminal terminal-game gamesA hand-crafted 2D game library in Go. Take a look into the features to see what it can do.See requirements for the list of libraries necessary for compilation.
gamedev-library graphics window gamedev library game-engine gamesA pragmatic game server framework in Go (golang).Leaf is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.
leaf game-server game-framework game-engine gamesPanda3D is a game engine, a framework for 3D rendering and game development for Python and C++ program. It featues include Exposes Full Power of Graphics API, Powerful interface between shaders and engine, Support for tessellation and compute shaders, Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own, Get models from your 3d modeller to Panda3D easily, Several options for adding sounds, physics simulation to your game.
game-engine open-source panda3d cross-platform panda3d-game-engine game-development opengl games 3d-gamesOne framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. It is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to any platform
xna monogame game-framework gamedev cross-platform open-source game-engine games game-developmentTorque 3D is the best full source, open source solution available. orque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Its feature include World Editing Suite, Lighting, Programming, Terrain, Asset pipeline, Networking.
games game-engine 3d animation playA curated list of game development resources to make magic happen. Audio editors, sounds collections and more.
game-development gamedev awesome curated list games frameworks art design game-design game-jam game-engine board-games game-programming awesome-listSo in general, ones that may make you say I played X for its own sake, yet I've learnt how Y works! for Y being advanced enough. This is a collaborative list dedicated to the public domain (CC0), where everyone is welcomed to contribute! See: how to contribute. It was started, and is being maintained, by Piotr MigdaĆ (the author of Quantum Game with Photons).
list games educational-game scienceThe project is open source under the GNU General Public License v2.0. Can be purchased here.
steam c-sharp games borderless directxEASTL stands for Electronic Arts Standard Template Library. It is a C++ template library of containers, algorithms, and iterators useful for runtime and tool development across multiple platforms. It is a fairly extensive and robust implementation of such a library and has an emphasis on high performance above all other considerations. If you are familiar with the C++ STL or have worked with other templated container/algorithm libraries, you probably don't need to read this. If you have no familiarity with C++ templates at all, then you probably will need more than this document to get you up to speed. In this case, you need to understand that templates, when used properly, are powerful vehicles for the ease of creation of optimized C++ code. A description of C++ templates is outside the scope of this documentation, but there is plenty of such documentation on the Internet.
eastl stl games c-plus-plus c-plus-plus-11 c-plus-plus-14 c-plus-plus-17 modern-cppSketch is a Common Lisp environment for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction and more. It is inspired by Processing Language and shares some of the API. To make Sketch run correctly, though, a few requirements must be met.
common-lisp sketch 2d graphics games visual art hciUpdate (June 12, 2018): We're currently working towards version 0.3.0 of the language. The goal of this version is to be a stable but somewhat limited version of the language (lacking lambdas and union types). Carp is a small programming language designed to work well for interactive and performance sensitive use cases like games, sound synthesis and visualizations.
lisp language game-development games static typed repl carp gamedev functional-programming functionalSFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.
sfml c-plus-plus multimedia games opengl sdk graphics audio cross-platformThe goal of this project is to give you a desktop application that you can download and run games from itch.io with. Additionally you should be able to update games and get notified when games are updated. The goal is not to replace the itch.io website. You can download it from https://itch.io/app, see Installing the app for detailed instructions.
itchio electron typescript game-development itch.io gamesLeft paddle is controlled by W & S, right paddle by UpArrow & DownArrow. Check it out online and try to modify it yourself here. The easiest way to build crafty is to use gruntjs, which requires node and npm. If you have grunt, node, and npm already installed, then run npm install from Crafty's root directory. (This will pull down about 30MB of node packages.) From then on, just run grunt to build.
games framework game engineThis C++ 14 library provides a framework to create BehaviorTrees. It was designed to be flexible, easy to use, reactive and fast. Even if our main use-case is robotics, you can use this library to build AI for games, or to replace Finite State Machines in your application.
games ai state-machine robotics coordination ros behaviortreeStockfish plays better and faster than humans. And it's one of the strongest chess engines in the world, appearing near or at the top of most chess engine rating lists.
chess chess-engine gamesgo-sdl2 is SDL2 wrapped for Go users. It enables interoperability between Go and the SDL2 library which is written in C. That means the original SDL2 installation is required for this to work.Below is some commands that can be used to install the required packages in some Linux distributions. Some older versions of the distributions such as Ubuntu 13.10 may also be used but it may miss an optional package such as libsdl2-ttf-dev on Ubuntu 13.10's case which is available in Ubuntu 14.04.
sdl binding game-engine games
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