Project is still < 1.0.0. Most games are playable, but the emulator is still not very accurate. Expect bugs. Project is still < 1.0.0. Most games are playable, but the emulator is still not very accurate. Expect bugs.
gameboy preact gameboy-emudevs gameboy-color assemblyscript emulator web-assemblylatest version of original laguna source, with a handful fixes for modern compilers
gameboy gameboy-color emulator framebuffer sdl efficientIt has 16 kB of RAM, man.
gbdk gameboy gbc gameboy-color homebrewA RPG for the Game Boy Color, written in pure Sharp LR35902 (aka GBz80) assembly. Please be aware that this codebase is not updated anymore. A rewrite, not public for the moment, is being worked on.
aevilia-gb rpg gameboy-color indiegameThis project started as a port of Coffee GB from java to C++ for poops and giggles, and while the CPU/PPU emulation remains mostly unchanged the memory map emulation has been implemented slightly differently. The interface, rendering and OS input handling has been all replaced with SFML and ImGui and implemented from scratch. Speljongen should compile on Windows, macOS and linux with the included CMake file. There is also a Visual Studio 2017 project included (with dependencies) for Windows users.
emulator sfml sdl2 gameboy gameboy-colorAnother GB, GBC and GBA emulator writen in C. By Antonio Niño Díaz (AntonioND). It's licensed under the GPL v2 license. This is an emulator I started a few years ago. I haven't released any version in years since 0.1.0, but I've done some changes that have improved compatibility anyway.
gameboy-emulator gameboy-color gameboy-advance gameboy gameboy-advance-emulator gameboy-color-emulatorHello! This is a brand new adventure game for the Game Boy Color. It's about my cat Anise, having adventures. The canonical source for builds is Patreon, where you can get access a whole week early for only $4 a month! I may also upload builds here, um, when I remember.
game gameboy-color cats zelda-like retrogaming 8bit indiegame indiedev indie retro game-2dSameBoy is an open source Game Boy (DMG) and Game Boy Color (CGB) emulator, written in portable C. It has a native Cocoa frontend for macOS, an SDL frontend for other operating systems, and a libretro core. It also includes a text-based debugger with an expression evaluator. Visit the website. Read more.
gameboy-color gameboy emulatorComplete solution for converting graphics and real time palette adjustments for Game Boy Color. Heavily inspired by original utility created by Ars of Fatality in 1999. It's tiny, fast, command line driven and doesn't require any dependencies, so you can compile it without any problems on Windows or *nix systems. You can read the manual if you need more detailed explanation or don't know how to use it.
gameboy-color gameboy gbc graphics sprites converter character character-map tile palette rgb-tunerAn A E S T H E T I C GB / GBC Emulator PWA. Powered by wasmBoy.
web-assembly progressive-web-app preact vaporwave gameboy gameboy-color emulation emulator gameboy-emudevs
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