Displaying 1 to 20 from 28 results

MonoGame - Write Once, Play Everywhere


An Open Source, implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers to target iOS, Android, Windows 8, Mac, Linux and more!

panda3d - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU


Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ program. It featues include Exposes Full Power of Graphics API, Powerful interface between shaders and engine, Support for tessellation and compute shaders, Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own, Get models from your 3d modeller to Panda3D easily, Several options for adding sounds, physics simulation to your game.

MonoGame - One framework for creating powerful cross-platform games.


One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. It is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to any platform




Cocos2d - Cross-platform, game-development tools used by millions of developers all over the world


Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. Cocos2d-x allows developers to exploit their existing C++, Lua and Javascript knowledge for cross-platform deployment into iOS, Android, Windows Phone, Mac OS X, Windows Desktop and Linux, saving time, effort and cost. Cocos2d-x is fast, easy to use and loaded with powerful features.

Starling Framework - The Cross Platform Game Engine


The Starling Framework allows you to create hardware accelerated apps in ActionScript 3. The main target is the creation of 2D games, but Starling may be used for any graphical application. Thanks to Adobe AIR, Starling-based applications can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).

GDevelop - HTML5 and native game creator requiring no coding skills


GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system.

ebiten - A simple 2D game library in Go


Note: Gamepad is not available on Safari/Android/iOS. Keyboard is not available on Android/iOS.Ebiten is licensed under Apache license version 2.0. See LICENSE file.



DeltaEngine - Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor


The Delta Engine is allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET by using your favorite tools. It is free to use on Windows, Open Source and written in C# (.NET). Supported Frameworks: GLFW, OpenTK, SharpDX, SlimDX, XNA and MonoGame.

Yet another bubblz game


BubblzGame is a 2D game inspired by puzzle bubble game. The aim of this project was to learn some 2D game developement in C#,XNA and some HLSL.

Windows 8 - Using Roaming Storage in a Casual Game


This application demonstrates a simple game written for Windows 8 that illustrates how to utilize the Roaming Data Store for game data synchronization.

VitaNexCore


VitaNexCore (VNc) is a dynamic extension library for RunUO http://www.runuo.com written in C#, targeting .NET Framework 4.0

Snowball 2D Game Framework


Snowball is an in progress 2D Game Framework written in C#. It uses SlimDX under the covers but the underlying technology is abstracted away from the end user.

Windows Phone Cocos 2D like Game Engine


This project seeks to make an engine for XNA Game Development for Windows Phone, similar to the popular Cocos2D http://www.cocos2d-iphone.org.

XNA Basic Starter Kit


The XNA Basic Starter Kit is a mashup of many basic features of an Xbox Live Indie Game.

Sharpener


Sharpener is a simple optimizer for .NET and Mono.

Sprite Vortex


Sprite Vortex aims to greatly reduce the time needed to create frame based sprite animations. It covers common and useful operations such as importing a spritesheet, building spritesheet from separate images , cutting frames, building animations and more. Developed in: C#.