Displaying 1 to 20 from 867 results

libgdx - Desktop/Android/HTML5/iOS Java game development framework


Libgdx is a Java game development framework that provides a unified API that works across all supported platforms. The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Minetest - Infinite-world block sandbox game engine and game with survival and crafting


An InfiniMiner/Minecraft inspired game.If you downloaded the Minetest Engine source code in which this file is contained, you probably want to download the Minetest Game project too.

Cocos2d - Cross-platform, game-development tools used by millions of developers all over the world


Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. Cocos2d-x allows developers to exploit their existing C++, Lua and Javascript knowledge for cross-platform deployment into iOS, Android, Windows Phone, Mac OS X, Windows Desktop and Linux, saving time, effort and cost. Cocos2d-x is fast, easy to use and loaded with powerful features.

sshtron - Play Tron over SSH


Controls: WASD or vim keybindings to move (do not use your arrow keys). Escape or Ctrl+C to exit.Code quality disclaimer: SSHTron was built in ~20 hours at BrickHack 2. Here be dragons.




boardgame.io - State management and more for turn based games.


The goal of this framework is to allow a game author to essentially translate the rules of a game into a series of simple functions that describe how the game state changes when a particular move is made, and the framework takes care of the rest. You will not need to write any networking or backend code.See changelog.

react-game-kit - Component library for making games with React & React Native


react-game-kit provides a set of helper components to make it easier to create games with React and React Native.The Loop component uses context to pass a subscribable game tick down your component tree. The Stage component does the same with game scale.

easystarjs - An asynchronous A* pathfinding API written in Javascript.


easystar.js is an asynchronous A* pathfinding API written in Javascript for use in your HTML5 games and interactive projects. The goal of this project is to make it easy and fast to implement performance conscious pathfinding.First create EasyStar.


term2048 - :tada: 2048 in your terminal


term2048 is a terminal-based version of 2048. Then use arrow keys to move. Since version 0.2.1 VI keys (h,j,k,l) are also supported.

unknown-horizons - Unknown Horizons official code repository


Unknown Horizons is a 2D real time strategy simulation with an emphasis on economy and city building. Expand your small settlement to a strong and wealthy colony, collect taxes and supply your inhabitants with valuable goods. Increase your power with a well balanced economy and with strategic trade and diplomacy. Find more information about Unknown Horizons on our website.

Intrinsic - Intrinsic is a Vulkan based cross-platform game and rendering engine


NOTE: I'm working on this project in my sparetime and thus the development activity might vary from time to time. This project is not abandoned and I'm certainly planning to continue working on it in the future. Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

warzone2100 - Warzone 2100 - a free and open source real time strategy game


Warzone 2100, released in 1999 and developed by Pumpkin Studios, was a ground-breaking and innovative 3D real-time strategy game. In 2004 Eidos, in collaboration with Pumpkin Studios, decided to release the source for the game under the terms of the GNU GPL, including everything but the music and in-game video sequences, which were released later.

OpenXcom - Open-source clone of the original X-Com 👽


OpenXcom is an open-source clone of the popular "UFO: Enemy Unknown" ("X-COM: UFO Defense" in the USA release) and "X-COM: Terror From the Deep" videogames by Microprose, licensed under the GPL and written in C++ / SDL. See more info at the website and the wiki.

PathFinding.js - A comprehensive path-finding library for grid based games


The aim of this project is to provide a path-finding library that can be easily incorporated into web games. It may run on Node.js or the browser. Note that this project only provides path-finding algorithms for 2D space. If you need to work in a 3D environment, then you may use @schteppe's fork.

phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering


Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development. Phaser is available in two versions: Phaser 3 and Phaser CE - The Community Edition. Phaser CE is a community-lead continuation of the Phaser 2 codebase and is hosted on a separate repo. Phaser 3 is the next generation of Phaser.

phaser-ce - Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering


Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js for WebGL and Canvas rendering, and supports desktop and mobile web browsers. Games can be compiled to iOS, Android and native desktop apps via 3rd party tools. You can use JavaScript or TypeScript for development. Years after release, Phaser is still one of the most starred game frameworks on GitHub. Thousands of developers worldwide use Phaser. From indies and multi-national digital agencies, to schools and Universities. Each creating their own incredible games.

phaser-examples - Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework


Looking for Phaser 3 Examples? They are in their own repo. Phaser v2 is a fast, free and fun open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

Entitas-CSharp - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity


Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing fast component access makes it second to none. Several design decisions have been made to work optimal in a garbage collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well written prose. The optional code generator lets you write code that is super fast, safe and literally screams its intent.

Snake - Artificial intelligence of the Snake game.


This project focuses on the artificial intelligence of the Snake game. The snake's goal is to eat the food continuously and fill the map with its bodies ASAP. The old version of this project is written in C++. Now it has been rewritten using Python for a user-friendly GUI and the simplicity in the implementations of algorithms. Requirements: Python 3.5+ with Tkinter installed.