Stateless helps to create state machines and lightweight state machine-based workflows directly in .NET code. It provides support for states and triggers of any .NET type, Hierarchical states, Entry/exit events for states, Guard clauses to support conditional transitions, Parameterised triggers and lot more.
state-machine finite-state-machine fsmMachina.js is a JavaScript framework for highly customizable finite state machines (FSMs). Many of the ideas for machina have been loosely inspired by the Erlang/OTP FSM behaviors. Finite state machines are a great conceptual model for many concerns facing developers – from conditional UI, connectivity monitoring & management to initialization and more. State machines can simplify tangled paths of asynchronous code, they're easy to test, and they inherently lend themselves to helping you avoid unexpected edge-case-state pitfalls. machina aims to give you the tools you need to model state machines in JavaScript, without being too prescriptive on the problem domain you're solving for.
state-machine finite-state-machine fsm async workflow state machina machina-js machina.js machinajs hierarchical state-chart state-chartsSMC takes a state machine stored in a .sm file and generates a State pattern in 14 programming languages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions.
state-machine finite-state-machine fsmdjango-fsm adds simple declarative states management for django models. Instead of adding some state field to a django model, and managing its values by hand, you could use FSMState field and mark model methods with the transition decorator. Your method could contain the side-effects of the state change.
django finite-state-machine fsm state-machine state-machine-diagramAn activity diagram to describe the resolution of HTTP response status codes, given various headers, implemented via semantical callbacks. And it goes on Twitter as #httpdd - HTTP Decision Diagram.
http fsm cosmogol jsonbehaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
bt behavior-tree behavior-trees fsm htn game unity game-aidjango-fsm adds simple declarative states management for django models. Instead of adding some state field to a django model, and managing its values by hand, you could use FSMState field and mark model methods with the transition decorator. Your method could contain the side-effects of the state change.
django finite-state-machine fsm state-machine state-machine-diagramraft is a Go library that manages a replicated log and can be used with an FSM to manage replicated state machines. It is a library for providing consensus.The use cases for such a library are far-reaching as replicated state machines are a key component of many distributed systems. They enable building Consistent, Partition Tolerant (CP) systems, with limited fault tolerance as well.
raft consensus raft-consensus state-machine finite-state-machine fsmSpring Statemachine is a framework for application developers to use state machine concepts with Spring applications. Hierarchical state machine, Usage of triggers, transitions, guards and actions, Type safe configuration adapter, Distributed state machine based on a Zookeeper, State machine event listeners and lot more.
state-machine finite-state-machine fsm spring distributed-stateStately.js is a JavaScript based finite-state machine (FSM) engine for Node.js and the browser. Both will return a new stateMachine object, with all events from all states attached to it. The machine will transition into the initial state initialStateName or the first attached stateObject if initialStateName is omitted. In addition to the events the stateMachine object has a getMachineState() method, returning the current name of the machines state, getMachineEvents(), returning possible events in the current state.
state-machine transition fsm automata finite machine stateStateless4j helps to create state machines and lightweight state machine-based workflows directly in java code. It supports Hierarchical states, Entry/exit events for states, Guard clauses to support conditional transitions, Reentrant states and lot more.
state-machine finite-state-machine fsm workflowA minimalistic finite state machine library for browser and node implemented using promises. 📢 For Visual Studio Code users: checkout the UML visualization extension.
finite-state-machine promise es6-promise state-machine fsm async promisesA simple and lightweight framework for managing Finite State Machines and Business Processes.
bpmn business-process finite-state-machine fsm state-machineARD Toolkit is a collection of .NET C# classes that implement typical tasks and patterns an application developer faces on day-to-day basis. ARD Contains: - Data Access module provides a framework for database vendor independent database code. It has generic classes that i...
ard ard-toolkit fsm rad state-machine workflowStatefulJ is a lightweight, open source Java Event Driven Finite State Machine(FSM) and a complete Spring Data based framework which lets you easily define and integrate State Machines into your Applications. It is simple, dependency free, in memory implementation of an FSM with support for concurrency and non-deterministic transitions.
state-machine finite-state-machine fsmOrleankka is a functional API for Microsoft Orleans framework. It is highly suitable for scenarios where having composable, uniform communication interface is preferable, such as: CQRS, event-sourcing, re-routing, FSM, etc.References: intro, features, slides and discussion.
actors cqrs event-sourcing fsm fsharp microsoft-orleans orleansa featured FSM that can export state images
fsm graphviz gofsmState Machine is a library for managing a finite set of states, and moving between them via actions and transitions. From its intuitive configuration through its powerful event-based architecture and rich API, State Machine makes it easy to describe and manage interaction with complex state-dependent systems like components, multi-step forms, purchase funnels, visualisations or games.
statemachine fsm stateWhen you include machina.postal.js in your project, it hooks into the "newFsm" event that gets fired anytime a new FSM is created. In the handler for the "newFsm" event, the machina.postal plugin subscribes to postal, using the FSM's namespace as a channel name, and a wildcard "#" as the topic (will match ANY topic on that channel). From that point on, if anyone publishes a message on the FSM's channel, with a topic that matches the name of a handler, the FSM will call handle, routing the message payload to the handler name (assuming one exists under the current state) which matches the message topic. Voila! Your application components can now interact with the FSM over the message bus, and not require a direct reference to it. But wait, there's more.
state-machine finite-state-machine fsm async workflow state machina machina-js machina.js machinajs
We have large collection of open source products. Follow the tags from
Tag Cloud >>
Open source products are scattered around the web. Please provide information
about the open source projects you own / you use.
Add Projects.