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OpenGrok - A wicked fast source browser


OpenGrok is a fast and usable source code search and cross reference engine. It helps you search, cross-reference and navigate your source tree. It can understand various program file formats and version control histories like Mercurial, Git, SCCS, RCS, CVS, Subversion, Teamware, ClearCase, Perforce, Monotone and Bazaar.

aesthetic - [BETA] A fast and easy to use plug-and-play dynamic theme engine


Aesthetic is an easy to use, fast, Rx-powered theme engine for Android applications.You can download an APK of the sample project.




consolidate.js - Template engine consolidation library for node.js


Template engine consolidation library.NOTE: you must still install the engines you wish to use, add them to your package.json dependencies.

ejs - Embedded JavaScript templates for node


Embedded JavaScript templates.Includes are relative to the template with the include statement, for example if you have "./views/users.ejs" and "./views/user/show.ejs" you would use <% include user/show %>. The included file(s) are literally included into the template, no IO is performed after compilation, thus local variables are available to these included templates.

email-templates - :mailbox: Create, preview, and send custom email templates for Node


Create, preview, and send custom email templates for Node.js. Highly configurable and supports automatic inline CSS, stylesheets, embedded images and fonts, and much more! Made for sending beautiful emails with Lad.NEW: v3.x is released (you'll need Node v6.4.0+); see breaking changes below. 2.x branch docs available if necessary.

jingo - Node.js based Wiki


A git based wiki engine written for node.js, with a decent design, a search capability and a good typography. The aim of this wiki engine is to provide an easy way to create a centralized documentation area for people used to work with git and markdown. It should fit well into a development team without the burden to have to learn a complex and usually overkill application.


cannon.js - A lightweight 3D physics engine written in JavaScript.


Inspired by three.js and ammo.js, and driven by the fact that the web lacks a physics engine, here comes cannon.js. The rigid body physics engine includes simple collision detection, various body shapes, contacts, friction and constraints. The sample code below creates a sphere on a plane, steps the simulation, and prints the sphere simulation to the console. Note that Cannon.js uses SI units (metre, kilogram, second, etc.).

p2.js - JavaScript 2D physics library


2D rigid body physics engine written in JavaScript. Includes collision detection, contacts, friction, restitution, motors, springs, advanced constraints and various shape types. These demos use the p2 Demo framework, which provides rendering and interactivity. Use mouse/touch to throw or create objects. Use the right menu (or console!) to tweak parameters. Or just check the source to see how to programmatically build the current scene using p2.

opengrok - OpenGrok is a fast and usable source code search and cross reference engine, written in Java


Copyright (c) 2006, 2017 Oracle and/or its affiliates. All rights reserved. OpenGrok is a fast and usable source code search and cross reference engine, written in Java. It helps you search, cross-reference and navigate your source tree. It can understand various program file formats and version control histories of many source code management systems.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library


Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. http://airmech.com/ AirMech is a free-to-play futuristic action real-time strategy video game developed and published by Carbon Games.

PhysicsJS - A modular, extendable, and easy-to-use physics engine for javascript


A modular, extendable, and easy-to-use physics engine for javascript. Please visit the website for details about installation and usage.

bind.js - bind.js - simple two way data binding to HTML and callbacks


Two way data binding for HTML and JavaScript (with node.js compatibility) with additional support for transforming data before it arrives in the DOM.setters/gettings, fn.bind, qSA (if using selectors), getOwnPropertyNames.

box2d-jquery - convert your DOM into physical objects using this awesome jQuery wrapper around box2d-web


oh, and before i forget, stop by the jquery conference, it will be cool (i promise), and use the voucher code 'fullstackoptimization' for 5% off. thx to box2dweb http://code.google.com/p/box2dweb/ which is the engine that works in the background.

reactive - Tiny reactive template engine


Simple and Flexible template and view binding engine with support for custom bindings and real-time updates on model changes. Rendering a basic html template with a predefined data model.

XNADev.ru


XNA projects of first russian XNA community www.XNADev.ru

Krypton XNA


A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.





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