Displaying 1 to 20 from 270 results

OpenGrok - A wicked fast source browser

  •    Java

OpenGrok is a fast and usable source code search and cross reference engine. It helps you search, cross-reference and navigate your source tree. It can understand various program file formats and version control histories like Mercurial, Git, SCCS, RCS, CVS, Subversion, Teamware, ClearCase, Perforce, Monotone and Bazaar.

aesthetic - [BETA] A fast and easy to use plug-and-play dynamic theme engine

  •    Java

Aesthetic is an easy to use, fast, Rx-powered theme engine for Android applications.You can download an APK of the sample project.




consolidate.js - Template engine consolidation library for node.js

  •    Javascript

Template engine consolidation library.NOTE: you must still install the engines you wish to use, add them to your package.json dependencies.

ejs - Embedded JavaScript templates for node

  •    Javascript

Embedded JavaScript templates.Includes are relative to the template with the include statement, for example if you have "./views/users.ejs" and "./views/user/show.ejs" you would use <% include user/show %>. The included file(s) are literally included into the template, no IO is performed after compilation, thus local variables are available to these included templates.

email-templates - :mailbox: Create, preview, and send custom email templates for Node

  •    Javascript

Create, preview, and send custom email templates for Node.js. Highly configurable and supports automatic inline CSS, stylesheets, embedded images and fonts, and much more! Made for sending beautiful emails with Lad.NEW: v3.x is released (you'll need Node v6.4.0+); see breaking changes below. 2.x branch docs available if necessary.

jingo - Node.js based Wiki

  •    Javascript

A git based wiki engine written for node.js, with a decent design, a search capability and a good typography. The aim of this wiki engine is to provide an easy way to create a centralized documentation area for people used to work with git and markdown. It should fit well into a development team without the burden to have to learn a complex and usually overkill application.


cannon.js - A lightweight 3D physics engine written in JavaScript.

  •    Javascript

Inspired by three.js and ammo.js, and driven by the fact that the web lacks a physics engine, here comes cannon.js. The rigid body physics engine includes simple collision detection, various body shapes, contacts, friction and constraints. The sample code below creates a sphere on a plane, steps the simulation, and prints the sphere simulation to the console. Note that Cannon.js uses SI units (metre, kilogram, second, etc.).

p2.js - JavaScript 2D physics library

  •    Javascript

2D rigid body physics engine written in JavaScript. Includes collision detection, contacts, friction, restitution, motors, springs, advanced constraints and various shape types. These demos use the p2 Demo framework, which provides rendering and interactivity. Use mouse/touch to throw or create objects. Use the right menu (or console!) to tweak parameters. Or just check the source to see how to programmatically build the current scene using p2.

JustWeEngine - An easy open source Android Native Game FrameWork.

  •    Java

An easy open source Android Native Game FrameWork. Import Engine's module as Library.

opengrok - OpenGrok is a fast and usable source code search and cross reference engine, written in Java

  •    Java

Copyright (c) 2006, 2017 Oracle and/or its affiliates. All rights reserved. OpenGrok is a fast and usable source code search and cross reference engine, written in Java. It helps you search, cross-reference and navigate your source tree. It can understand various program file formats and version control histories of many source code management systems.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library

  •    C++

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. http://airmech.com/ AirMech is a free-to-play futuristic action real-time strategy video game developed and published by Carbon Games.

Juicer - A Light Javascript Templete Engine.

  •    Javascript

a high-performance lightweight javascript template engine

planck.js - 2D JavaScript Physics Engine

  •    Javascript

Check out Car example on JS Bin to try it in practice. Also see example directory for more testbed usage examples. To receive updates about changes and progress follow @piqnt on twitter.

stage.js - 2D HTML5 rendering engine for game development

  •    Javascript

Stage.js is a 2D HTML5 JavaScript library for cross-platform game development, it is lightweight, fast and open-source. Canvas is the graphic component of HTML5 game development, but it only has a drawing API and there is no data model like DOM to compose your application. You need to manually draw your application and manage rendering cycles to play it. Moreover, mouse events are only available at entire Canvas level and they also need to be processed manually.

PhysicsJS - A modular, extendable, and easy-to-use physics engine for javascript

  •    Javascript

A modular, extendable, and easy-to-use physics engine for javascript. Please visit the website for details about installation and usage.

tinyrenderer - A brief computer graphics / rendering course

  •    C++

Check the wiki for the detailed lessons. My source code is irrelevant. Read the wiki and implement your own renderer. Only when you suffer through all the tiny details you will learn what is going on. I do want to get emails for feedback (dmitry.sokolov@univ-lorraine.fr); do not hesitate to contact me if you have any questions.

amethyst - Data-oriented game engine written in Rust

  •    Rust

Amethyst is a game engine aiming to be fast and as configurable as possible. These principles are what make amethyst unique and competitive in the world of game engines.

renpy - The Ren'Py Visual Novel Engine

  •    Ren'Py

Ren'Py development takes place on the master branch, and occasionally on feature branches. Ren'Py depends on a number of Python modules written in Cython and C. For changes to Ren'Py that only involve Python modules, you can use the modules found in the latest nightly build. Otherwise, you'll have to compile the modules yourself.