egjs is Javascript components group that brings easiest and fastest way to build a web application in your way.
component egjs naver flicking infinitegrid visible jquery-plugin persist agent rotate animation front-end library axes egjs-componentsExtracts browser and operating system information from the user agent string.
egjs agentA module used to change the information of user action entered by various input devices such as touch screen or mouse into the logical virtual coordinates. You can easily create a UI that responds to user actions.
egjs virtual-scroll cartesian coordinate axisA base class utility that manages events and options in modules.
component eventemitter egjsA module used to implement flicking interactions. With this module, you can make flicking gestures, which are ways to navigate left and right to move between panels arranged side by side.Download dist files from repo directly or install it via npm.
egjs flicking carousel egjs-flickingA module used to arrange card elements including content infinitely on a grid layout. With this module, you can implement a grid-pattern user interface composed of different card elements whose sizes vary. It guarantees performance by maintaining the number of DOMs the module is handling under any circumstance
infinitegrid egjs masonry layoutProvide cache interface to handle persisted data among history navigation.
cache egjsA class that checks if an element is visible in the base element or viewport.
visible egjsA method extended from the jQuery animate() method. It supports CSS transform property and 3D acceleration. The following are the supported browsers.
transform egjsDownload dist files from repo directly or install it via npm. The following command shows how to install egjs-rotate using npm.
egjs rotateThe following are the supported browsers. Download dist files from repo directly or install it via npm.
animation pause resume egjsDownload dist files from repo directly or install it via npm. The following are the supported browsers.
react image video ready lazy-loading egjs lazyloading imready@egjs/view3d requires one canvas element to be initialized. View3D is available for browsers support webgl.
threejs typescript ar egjs gltf 3d webxr model-viewer three 3d-modelNow, write your stories with preview. Link the code you used to the code sandbox. There is a dependency and initial settings file for linking code sandboxes. The frameworks we support are react, angular, svelte, lit, preact, and vue.
addon storybook preview egjs naver storybook-addon code
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