Displaying 1 to 16 from 16 results

egjs-agent - Extracts browser and operating system information from the user agent string

  •    Javascript

Extracts browser and operating system information from the user agent string.

egjs-axes - A module used to change the information of user action entered by various input devices such as touch screen or mouse into the logical virtual coordinates

  •    Javascript

A module used to change the information of user action entered by various input devices such as touch screen or mouse into the logical virtual coordinates. You can easily create a UI that responds to user actions.

egjs-component - A class used to manage events and options in a component like DOM

  •    Javascript

A base class utility that manages events and options in modules.




egjs-flicking - :carousel_horse: :recycle: Simple module to implement flicking carousel interaction

  •    Javascript

A module used to implement flicking interactions. With this module, you can make flicking gestures, which are ways to navigate left and right to move between panels arranged side by side.Download dist files from repo directly or install it via npm.

egjs-infinitegrid - A module used to arrange card elements including content infinitely on a grid layout

  •    Javascript

A module used to arrange card elements including content infinitely on a grid layout. With this module, you can implement a grid-pattern user interface composed of different card elements whose sizes vary. It guarantees performance by maintaining the number of DOMs the module is handling under any circumstance

egjs-persist - Provide cache interface to handle persisted data among history navigation.

  •    Javascript

Provide cache interface to handle persisted data among history navigation.

egjs-visible - A class that checks if an element is visible in the base element or viewport.

  •    HTML

A class that checks if an element is visible in the base element or viewport.


egjs-jquery-transform - A method extended from the jQuery animate() method

  •    Javascript

A method extended from the jQuery animate() method. It supports CSS transform property and 3D acceleration. The following are the supported browsers.

egjs-rotate - Tiny custom rotate event binder

  •    Javascript

Download dist files from repo directly or install it via npm. The following command shows how to install egjs-rotate using npm.

egjs-flicking-plugins - These plugins are available for Flicking 3

  •    Javascript

If you find a bug, please report to us opening a new Issues on GitHub. egjs-flicking is released under the MIT license.

egjs-jquery-pauseresume - Pauses and resumes animation executed by the jQuery animate() method.

  •    Javascript

The following are the supported browsers. Download dist files from repo directly or install it via npm.

egjs-grid - A component that can arrange items according to the type of grids

  •    TypeScript

A component that can arrange items according to the type of grids. Download dist files from repo directly or install it via npm.

egjs-imready - I'm Ready to check if the images or videos are loaded!

  •    TypeScript

Download dist files from repo directly or install it via npm. The following are the supported browsers.

egjs-view3d - Fast & customizable 3D model viewer for everyone

  •    TypeScript

@egjs/view3d requires one canvas element to be initialized. View3D is available for browsers support webgl.

storybook-addon-preview - Storybook Addon Preview can show user selected knobs in various framework code in Storybook

  •    TypeScript

Now, write your stories with preview. Link the code you used to the code sandbox. There is a dependency and initial settings file for linking code sandboxes. The frameworks we support are react, angular, svelte, lit, preact, and vue.






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