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Create components whose prop changes map to a global side effect. On the server, you’ll be able to call BodyStyle.peek() to get the current state, and BodyStyle.rewind() to reset for each next request. The handleStateChangeOnClient will only be called on the client.
PLEASE NOTE: This project is no longer maintained. If parallax scrolling is something you care about, please apply to become a contributor to this project. Full guide and demonstrations available at the official Stellar.js project page.
This project provides a command line tool called nms that recreates the famous data decryption effect seen on screen in the 1992 hacker movie Sneakers. For reference, you can see this effect at 0:35 in this movie clip. This command works on piped data. Pipe any ASCII or UTF-8 text to nms, and it will apply the hollywood effect, initially showing encrypted data, then starting a decryption sequence to reveal the original plaintext characters.
Tone.js is a Web Audio framework for creating interactive music in the browser. The architecture of Tone.js aims to be familiar to both musicians and audio programmers creating web-based audio applications. On the high-level, Tone offers common DAW (digital audio workstation) features like a global transport for synchronizing and scheduling events as well as prebuilt synths and effects. Additionally, Tone provides high-performance building blocks to create your own synthesizers, effects, and complex control signals.
JQuery and amd compatible plugin to create a parallax effect with images. Heavily inspired by the spotify.com website. The plugin is really simple to use with some options to tweek. It makes use of css3 transform for animation where supported and falls back to top and left positioning for ancient browsers.
simpleParallax is a very simple and tiny Vanilla JS library which adds parallax animations on any images. Where it may be laborious to get results through other plugins, simpleParallax stands out for its ease and its visual rendering. The parallax effect is directly applied on image tags, there is no need to use background images. You can read one case study here.
for a live example, you can check out my jpg-glitch editor online. this library can be used in web browsers as well as in node. it supports loading as an AMD module, as a CommonJS module or a global variable..
At this point there are no binary releases of Koka and you need to build the compiler yourself. Fortunately, Koka has few dependencies and builds without problems on most common platforms, e.g. Windows, MacOSX, and Unix. You can also use the flag -b dev to get the latest development version.
ShaderPad is a application like XamlPad / LinqPad , it is meant to server as WPF ShaderEffects Workbench. The ShaderEffect is a PixelShader based Effect that an be applied to any UIElement in WPF. This feature is available only in .NET 3.5 SP1 .
Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.
Xaml is a markup language based on xml, which is used to create presentation layer in your Microsoft Application e.g. Silverlight Applications and WPF applications. There is a particular feature that is available for certain users which is to use the support to modify the rendere