Displaying 1 to 20 from 30 results

devices.css - Devices.css - Modern devices in pure CSS

  •    CSS

All devices are elegantly developed in pure CSS. The first are newly announced iPhone X and iPhone 8. More devices are coming. You can use these minimal devices in landing and screenshot showcase pages. Download the compiled and minified Devices.css files. Include devices.css located in /dist in your website or Web app <head> part.

GhostBuster

  •    CSharp

Ghostbuster enumerates all devices, detects ghosted devices and removes these if they match selectable devices types a/o devices classes with a single click.

yarp - YARP - Yet Another Robot Platform

  •    C++

YARP is a library and toolkit for communication and device interfaces, used on everything from humanoids to embedded devices. Regular YARP builds use the ACE library. On Linux and macOS, YARP can be compiled without ACE by adding -DSKIP_ACE=TRUE when running cmake.

move-file - Move a file - Even works across devices

  •    Javascript

The built-in fs.rename() is just a JavaScript wrapper for the C rename(2) function, which doesn't support moving files across partitions or devices. This module is what you would have expected fs.rename() to be.Returns a Promise.




node-upnp-client - UPnP Library for NodeJS.

  •    Javascript

A module for NodeJS written in JavaScript to interface with UPnP compliant devices.

IRLSize - A library for determining the actual physical size of pixels on an iOS device.

  •    Objective-C

All IRLSize methods have two versions: one that uses NSMeasurement in iOS 10/watchOS 3 and later, and one that uses the IRLRawLengthMeasurement type (a float measuring meters). If a view is on a secondary screen (i.e. if you’re using an external display) the measurements will be returned as nil.

InputSystem - An efficient and versatile input system for Unity.

  •    CSharp

A new input system. NOTE: This system is still under active development and not yet stable. To run the project, you will need a beta of Unity 2018.2.

AndroidDeviceNames - A tiny Android library that transforms the device model name into something users can understand

  •    Kotlin

This tiny Android library transforms a device model name into something people can understand. For example, a useless SM-N910W8 becomes Samsung Galaxy Note4 with a single method call. 🎉 It currently recognizes about 15k devices, including all Google Play supported devices. It does not require network connectivity, ever. No, really.


resin-sdk - The SDK to make Resin.io powered JavaScript applications.

  •    CoffeeScript

The official JavaScript Resin.io SDK. The intention of this module is to provide developers a nice API to integrate their JavaScript applications with Resin.io.

EspruinoDocs - See http://espruino

  •    Javascript

PLEASE VIEW THIS DOCUMENTATION ON WWW.ESPRUINO.COM - you can even Search. The markdown files in this repository are designed to be parsed by a build script - by viewing them on GitHub you may be missing useful links or information. This project generates the website and tutorial code for Espruino.com. This also contains the modules that can be required by the Espruino Web IDE. You can contribute to the site and modules in this project.

balena-sdk - The SDK to make balena powered JavaScript applications.

  •    CoffeeScript

The official JavaScript balena SDK. The intention of this module is to provide developers a nice API to integrate their JavaScript applications with balena.

devlab - Files and documents related to the M2X DevLab

  •    Arduino

You will need an AT&T M2X API key and a Device ID. If you don't have an API key, create an account and, once registered and with your account activated, create a new Device, and set aside the Device ID and API Key values for later use.

m2x-android - AT&T M2X Android Library

  •    Java

AT&T M2X is a cloud-based fully managed time-series data storage service for network connected machine-to-machine (M2M) devices and the Internet of Things (IoT). The AT&T M2X API provides all the needed operations and methods to connect your devices to AT&T's M2X service. This library aims to provide a simple wrapper to interact with the AT&T M2X API. Refer to the Glossary of Terms to understand the nomenclature used throughout this documentation.

m2x-arduino - AT&T M2X Arduino Library

  •    C++

NOTE: As of version 2.2.0, we have change the library to header-only implementation. To read more about the reason behind this change, please check out RATIONALE file. The Arduino library is used to send/receive data to/from AT&T's M2X service from Arduino based devices.

m2x-c - AT&T M2X C Library

  •    C

AT&T M2X is a cloud-based fully managed time-series data storage service for network connected machine-to-machine (M2M) devices and the Internet of Things (IoT). The AT&T M2X API provides all the needed operations and methods to connect your devices to AT&T's M2X service. This library aims to provide a simple wrapper to interact with the AT&T M2X API for C. Refer to the Glossary of Terms to understand the nomenclature used throughout this documentation.

m2x-dot-net - AT&T M2X .NET Library

  •    CSharp

AT&T M2X is a cloud-based fully managed time-series data storage service for network connected machine-to-machine (M2M) devices and the Internet of Things (IoT). The AT&T M2X API provides all the needed operations and methods to connect your devices to AT&T's M2X service. This library aims to provide a simple wrapper to interact with the AT&T M2X API for .NET. Refer to the Glossary of Terms to understand the nomenclature used throughout this documentation.

m2x-elixir - AT&T M2X Elixir Library

  •    Elixir

AT&T M2X is a cloud-based fully managed time-series data storage service for network connected machine-to-machine (M2M) devices and the Internet of Things (IoT). The AT&T M2X API provides all the needed operations and methods to connect your devices to AT&T's M2X service. This library aims to provide a simple wrapper to interact with the AT&T M2X API for Elixir, a dynamic, functional language designed for building scalable and maintainable applications.

m2x-gear-s - AT&T Samsung Gear S (Tizen) Library

  •    Javascript

AT&T M2X is a cloud-based fully managed time-series data storage service for network connected machine-to-machine (M2M) devices and the Internet of Things (IoT). This Samsung Gear S client library for M2X is built on top of the Tizen javascript-based OS. The AT&T M2X API provides all the needed operations and methods to connect your devices to AT&T's M2X service. This library aims to provide a simple wrapper to interact with the AT&T M2X API. Refer to the Glossary of Terms to understand the nomenclature used throughout this documentation.

m2x-ios - AT&T M2X iOS Library

  •    Objective-C

AT&T M2X is a cloud-based fully managed time-series data storage service for network connected machine-to-machine (M2M) devices and the Internet of Things (IoT). The AT&T M2X API provides all the needed operations and methods to connect your devices to AT&T's M2X service. This library aims to provide a simple wrapper to interact with the AT&T M2X API for iOS. Refer to the Glossary of Terms to understand the nomenclature used throughout this documentation.