Displaying 1 to 20 from 22 results

depth_clustering - :taxi: Fast and robust clustering of point clouds generated with a Velodyne sensor

  •    C++

This is a fast and robust algorithm to segment point clouds taken with Velodyne sensor into objects. It works with all available Velodyne sensors, i.e. 16, 32 and 64 beam ones. I recommend using a virtual environment in your catkin workspace (<catkin_ws> in this readme) and will assume that you have it set up throughout this readme. Please update your commands accordingly if needed. I will be using pipenv that you can install with pip.

arcore-depth-lab - ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering

  •    CSharp

Depth Lab is a set of ARCore Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. Some of these features have been used in this Depth API overview video. ARCore Depth API is enabled on a subset of ARCore-certified Android devices. iOS devices (iPhone, iPad) are not supported. Find the list of devices with Depth API support (marked with Supports Depth API) here: https://developers.google.com/ar/devices. See the ARCore developer documentation for more information.

Kinect Hack Demo App


Demo app that shows some of the OpenNI capabilities with the Kinect Hardware. This app was developed so that anyone can use it as a base framework for OpenNI Kinect development. Eight projects, one VS2010 solution. Each Production node has it's independent source project, an...

extract-streetview - extract street view spherical images and depth information

  •    Javascript

A command-line tool to extract high-res spherical images and other data from Google StreetView.This tool uses Electron for proper interaction with the Google API, so it is fairly heavy (~100mb). Install with latest npm.

json-depth-stream - Streaming JSON parser with depth-limited auxiliary data

  •    Javascript

It is impossible to parse 1gb JSON file with native node.js primitives.Just a streaming parser, nothing really fancy. The only difference between this parser and the others is that it can skip data that is nested too deeply.

ReTouch - 🎬 An OpenGL application for editing and retouching images using depth-maps in 2.5D

  •    C++

ReTouch is an OpenGL application that enables editing and retouching of images using depth-maps in 2.5D. The depth maps are generated by Volume, a state of the art tool, that uses a CNN (Convolutional Neural Network) to predict depth-maps from 2D images . ReTouch uses these depth-maps to enable the addition of depth of field and color retouching for the foreground and background separately.

goleft - goleft is a collection of bioinformatics tools distributed under MIT license in a single static binary

  •    Go

goleft is a collection of bioinformatics tools written in go distributed together as a single binary under a liberal (MIT) license. Running the binary goleft will give a list of subcommands with a short description. Running any subcommand without arguments will give a full help for that command.

mosdepth - fast BAM/CRAM depth calculation for WGS, exome, or targeted sequencing

  •    Nim

fast BAM/CRAM depth calculation for WGS, exome, or targeted sequencing. when appropriate, the output files are bgzipped and indexed for ease of use.

MSG-Net - Depth Map Super-Resolution by Deep Multi-Scale Guidance, ECCV 2016

  •    Matlab

This repository (https://github.com/twhui/MSG-Net) is the offical release of MSG-Net for our paper Depth Map Super-Resolution by Deep Multi-Scale Guidance in ECCV16. It comes with four trained networks (x2, x4, x8, and x16), one hole-filled RGBD training set, and three hole-filled RGBD testing sets (A, B, and C). To the best of our knowledge, MSG-Net is the FIRST convolution neural networkwhich attempts to upsample depth images under multi-scale guidance from the corresponding high-resolution RGB images.

much - Pager with code folding for JavaScript source code

  •    Javascript

much — pager with depth support. Fold JavaScript functions, objects and blocks interactively in the pager.

gl-clear - A helper WebGL module for clearing the current buffer

  •    Javascript

A helper WebGL module for clearing the current buffer – extracted from [@mikolalysenko](http://github.com/mikolalysenko)'s [gl-now](http://github.com/mikolalysenko/gl-now).

jsondepth - a small command-line tool to walk through the depth levels of a JSON objects

  •    Javascript

Working with super deep json objects from the terminal is a pain, unless you use a good json parser. jq is an awesome one, but doesn't handle object depths, afaik. Here the idea is to walk through a json object as you would read a summary: level by level.

aframe-effects - A VR Ready Post processing framework for Three.js and/or A-Frame

  •    Javascript

A modular api is provided where effects can act as both input and output for other effects. Effect shader chunks and uniforms are fused together, as possible, in uber shaders for performance. The effect fusion mechanism allows efficient setups of high complexity to be implemented effortlessly in declarative fashion. The framework is also VR Ready. Mechanisms are provided to deal with the issues stemming from the stereo rendering setup required, and all core effects utilize them to ensure proper post processing operations in VR.

graphql-depth-limit - Limit the complexity of your GraphQL queries based on depth.

  •    Javascript

Dead-simple defense against unbounded GraphQL queries. Limit the complexity of the queries solely by their depth. Suppose you have an Album type that has a list of Songs.

react-accessible-headings - Makes it easier to keep heading levels semantic and accessible (WCAG)

  •    TypeScript

Skipping heading ranks can be confusing and should be avoided where possible: Make sure that a <h2> is not followed directly by an <h4>, for example. So an accessible app must have heading levels like this...

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