Displaying 1 to 20 from 32 results

cpprestsdk - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design

  •    C++

The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.For other platforms, install options, how to build from source, and more, take a look at our Documentation.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11

  •    C++

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

awesome-cpp - A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things

  •    

A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.C++ Standard Library - including STL Containers, STL Aglorithm, STL Functional, etc.

STLSoft - C and C++ Libraries

  •    C

Robust, Lightweight, Cross-platform, Template Software. STLSoft is a collection of STL and standard library extensions, and facades over operating-system and 3rd-party APIs.




Boost - CPP Library

  •    C

Boost provides free peer-reviewed portable C++ source libraries. Boost libraries are intended to be widely useful, and usable across a broad spectrum of applications. It supports String, Containers, Streams, Generic programming, Concurrent programming, Math, Memory and lot more.

Pantheios - The C/C++ Logging Sweetspot

  •    C

A C++ diagnostic logging API that is simple to use, 100% type-safe, generic, infinitely-extensible, atomic, platform-independent, and extremely efficient. And, best of all, it upholds the spirit of C: you only pay for what you use. Pantheios is readily extended to use the existing transport mechanisms of feature-rich diagnostic logging libraries such as ACE, log4cpp, log4cplus, log4cxx.

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus

  •    C++

Modern, powerful open source C++ class libraries and frameworks for building network- and internet-based applications that run on desktop, server, mobile and embedded systems. It has a collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.

Loki - C++ library of common design patterns and idioms

  •    C++

A C++ library of designs, containing flexible implementations of common design patterns and idioms.


GLM - OpenGL Mathematics (GLM)

  •    C++

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++.

rang - A Minimal, Header only Modern c++ library for terminal goodies πŸ’„βœ¨

  •    C++

rang only depends on C++ standard library, unistd.h system header on unix and windows.h & io.h system headers on windows based systems. In other words, you don't need any 3rd party dependencies. rang is a single header-only library. Put rang.hpp in the include folder directly into the project source tree or somewhere reachable from your project.

Stlab Libraries - C++ Concurrency Library

  •    C++

Stlab Concurrency library provides high level constructs for implementing algorithms that eases the use of multiple CPU cores while minimizing the contention.

cppdep - C/C++ Dependency Analyzer

  •    Python

cppdep performs dependency analysis among components/packages/package groups of a large C/C++ project. This is a rewrite of dep_utils(adep/cdep/ldep), which is provided by John Lakos' book "Large-Scale C++ Software Design", Addison Wesley (1996).

FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together

  •    C++

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

PicoSHA2 - a header-file-only, SHA256 hash generator in C++

  •    C++

The file example/interactive_hasher.cpp has more detailed information. This hash256 may use less memory than reading whole of the file.

libnop - libnop: C++ Native Object Protocols

  •    C++

libnop is a header-only library for serializing and deserializing C++ data types without external code generators or runtime support libraries. The only mandatory requirement is a compiler that supports the C++14 standard. Note: This is not an officially supported Google product at this time.