Displaying 1 to 20 from 125 results

vcpkg - VC++ Packaging Tool

  •    CMake

Vcpkg helps you get C and C++ libraries on Windows. This tool and ecosystem are currently in a preview state; your involvement is vital to its success.For short description of available commands, run vcpkg help.

CppSharp - Tools and libraries to glue C/C++ APIs to high-level languages

  •    CSharp

CppSharp is a tool and set of libraries which allows programmers to use C/C++ libraries with high-level programming languages (such as C#).It is a tool that takes C/C++ header and library files and generates the necessary glue to surface the native API as a managed API. Such an API can be used to consume an existing native library in your high-level code or add scripting support to a native codebase.

conan - Conan.io - The open-source C/C++ package manager

  •    Python

A distributed, open-source, C/C++ package manager. We have installers for most platforms here but you can run conan from sources if you want.




hunter - :package: CMake driven cross-platform package manager for C/C++

  •    CMake

CMake driven cross-platform package manager for C/C++. Linux, Windows, macOS, iOS, Android, Raspberry Pi, etc.

Glitter - Dead Simple OpenGL

  •    CMake

Glitter is a dead simple boilerplate for OpenGL, intended as a starting point for the tutorials on learnopengl.com and open.gl. Glitter compiles and statically links every required library, so you can jump right into doing what you probably want: how to get started with OpenGL. Glitter has a single dependency: cmake, which is used to generate platform-specific makefiles or project files. Start by cloning this repository, making sure to pass the --recursive flag to grab all the dependencies. If you forgot, then you can git submodule update --init instead.

cpplinks - A categorized list of C++ resources.

  •    

A categorized list of C++ resources. Being a part of a few C++ communities, I happen to run across some interesting links -- this is an attempt to categorize them. Thanks to Saurabh Malpani from "C++ Enthusiasts" for the suggestion.

doctest - The fastest feature-rich C++11 single-header testing framework for unit tests and TDD

  •    C++

doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code by providing a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and maintenance to do. If you work for a company using doctest or have the means to do so, please consider financial support. Monthly donations via Patreon and one-offs via PayPal.


beast - HTTP and WebSocket built on Boost.Asio in C++11

  •    C++

Beast is a C++ header-only library serving as a foundation for writing interoperable networking libraries by providing low-level HTTP/1, WebSocket, and networking protocol vocabulary types and algorithms using the consistent asynchronous model of Boost.Asio. Symmetry: Algorithms are role-agnostic; build clients, servers, or both.

quicktype - Generate types and converters from JSON, Schema, and GraphQL

  •    TypeScript

quicktype generates strongly-typed models and serializers from JSON, JSON Schema, and GraphQL queries, making it a breeze to work with JSON type-safely in any programming language.

gaia - Build powerful pipelines in any programming language.

  •    Go

Develop powerful pipelines with the help of SDKs and simply check-in your code into a git repository. Gaia automatically clones your code repository, compiles your code to a binary and executes it on-demand. All results are streamed back and formatted to a user-friendly graphical output. Automation Engineer, DevOps, SRE, Cloud Engineer, Platform Engineer - they all have one in common: The majority of tech people are not motivated to take up this work and they are hard to recruit.

AtomicGameEngine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

  •    C++

The Atomic Game Engine is powerful native technology with a consistent API and tooling available in C++, C#, Typescript and JavaScript. The Atomic Editor is installed in over 75 countries and has hit “critical mass” with production in multiple industries. Atomic can also be used as a library in existing projects with a C++ SDK, C# NuGet, and JavaScript npm package in development.

rpclib - rpclib is a modern C++ msgpack-RPC server and client library

  •    C++

When srv.run() is called, rpclib starts the server loop which listens to incoming connections and tries to dispatch calls to the bound functions. The functions are called from the thread where run was called from. There is also async_run that spawns worker threads and returns immediately. All planned 1.0.0 features are done and tested; the current state is production-ready.

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

  •    C++

Yocto/GL is a collection of small C++17 libraries for building physically-based graphics algorithms released under the MIT license. Yocto/GL is written in a deliberatly data-oriented style for ease of development and use. Yocto/GL is split into two small libraries to make code navigation easier. See each header file for documentation. Here are some test images rendered with the path tracer. More images are included in the project site.

Embeddinator-4000 - Tools to turn

  •    CSharp

Embeddinator-4000 is a tool to turn existing .NET libraries into libraries that can be consumed by other languages.It is a tool that takes a .NET assembly and generates the necessary glue to surface the .NET API as a native API. The goal is to surface .NET libraries to all ecosystems where Mono/Xamarin run, and for each platform we provide an interface that is native to that platform as well as the tools needed to turn a .NET library into something that can be consumed on that platform.

color_coded - A vim plugin for libclang-based highlighting of C, C++, ObjC

  •    C++

color_coded is a vim plugin that provides realtime (fast), tagless code highlighting for C++, C, and Objective C using libclang. First, install all required dependencies.

soci - SOCI - The C++ Database Access Library. This is official repository the SOCI project.

  •    C++

Originally, SOCI was developed by Maciej Sobczak at CERN as abstraction layer for Oracle, a Simple Oracle Call Interface. Later, several database backends have been developed for SOCI, thus the long name has lost its practicality. Currently, if you like, SOCI may stand for Simple Open (Database) Call Interface or something similar. SOCI library is distributed under the terms of the Boost Software License.

ULib - C++ application development framework, to help developers create and deploy applications quickly and simply

  •    C++

ULib is a highly optimized class framework for writing C++ applications. I wrote this framework as my tool for writing applications in various contexts. It is a result of many years of work as C++ programmer. I think, in my opinion, that its strongest points are simplicity, efficiency and sophisticate debugging. ULib is meant as a very light-weight C++ library to facilitate using C++ design patterns even for very deeply embedded applications, such as for systems using uclibc along with posix threading support. For this reason, ULib disables language features that consume memory or introduce runtime overhead, such as rtti and exception handling, and assumes one will mostly be linking applications with other pure C based libraries rather than using the overhead of the standard C++ library and other similar class frameworks.

ccache - ccache – a fast compiler cache

  •    C

ccache is a compiler cache. It speeds up recompilation by caching the result of previous compilations and detecting when the same compilation is being done again. Supported languages are C, C++, Objective-C and Objective-C++.