Displaying 1 to 7 from 7 results

Ox Game Engine for XNA


Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

Xna Console


Xna Console allows you to debug and tweak your game on the fly by providing a simple text interface to an interpreter, such as IronPython. You can change variables, test code, or even play your game itself indirectly from the relative safety of a console, all while your game i...

XNA RoundLine


RoundLine is a class to draw and interact with 2-D, thick lines with rounded ends, for use in XNA Framework games. Supports both Windows and Xbox 360. Shader instancing is used for high performance: more than 20,000 lines at 60fps on the Xbox. A demo program is included.




XNA Tweener


This is a library for XNA for doing animation movement - tweening. Can be used for movement, color changes, fades and whaterver you can dream up that has to be changed over time.

Oops! 3D Physics Framework (and more) for XNA


The Oops! Framework includes many game services and components that extend Microsoft's XNA Framework. The most noteworthy of these components is an easy to use 3D Physics game component/framework that runs on Windows...and XBOX 360!!!

Kaleta.Network


Kaleta.Network library extends .NET network API by defining objects as Distributable Objects. These can be easily synchronized with all clients in a network session without to implement further network logic.