Displaying 1 to 4 from 4 results

BotBuilder - The Microsoft Bot Builder SDK is one of three main components of the Microsoft Bot Framework

  •    CSharp

The Microsoft Bot Framework provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking, from text/sms to Skype, Slack, Office 365 mail and other popular services.The Microsoft Bot Builder SDK is one of three main components of the Microsoft Bot Framework. It is a powerful, easy-to-use framework that provides a familiar way for .NET and Node.js developers to develop bots.

Botpress - The Ultimate Bot Framework

  •    Typescript

Botpress is an open-source bot creation tool written in TypeScript. It is powered by a rich set of open-source modules built by the community. Botpress is like, the WordPress of bots; anyone can create and reuse other people's modules. It is the ultimate open-source conversational platform with built-in natural language processing (NLU), easy-to-use graphical interface and dialog manager.

botbuilder-tools - Tools for developers building bots with Microsoft Bot Framework

  •    TypeScript

Before writing code, review the bot design guidelines for best practices and identify the needs for your bot: will a basic bot be enough or whether it should have more sophisticated capabilities, such as speech, language understanding, QnA, or the ability to extract knowledge from different sources and provide intelligent answers. This is also the phase where you might want to create mockup of conversations between the user and the bot for the specific scenarios your bot will support. Chatdown is the tool built for this purpose. You can author .chat files that mockup the conversations and then use chatdown CLI to convert them into rich transcripts. As you build your bot, you may also need to integrate AI services like LUIS.ai for language understanding, QnAMaker.ai for your bot to respond to simple questions in a Q&A format, and more. You can bootstrap language understanding for your bot using LUDown.