Displaying 1 to 20 from 364 results

Skype Voice Changer

Skype Voice Changer demonstrates how to use NAudio and Skype4COM to allow real-time effects processing of your voice during a Skype conversation. It is developed in C#.

wire-ios - 📱 Wire for iOS (iPhone and iPad)

This repository is part of the source code of Wire. You can find more information at wire.com or by contacting opensource@wire.com.You can find the published source code at github.com/wireapp/wire.

Audacity - Software for Recording and Editing Sounds

Audacity is a multilingual easy to use audio editor and recorder. It helps to Record live audio, Convert tapes and records into digital recordings or CDs, Edit Ogg Vorbis, MP3, WAV or AIFF sound files, Cut, copy, splice or mix sounds together and lot more.

MPlayer - Movie player

MPlayer is a movie player which runs on many systems. It plays most MPEG/VOB, AVI, Ogg/OGM, VIVO, ASF/WMA/WMV, QT/MOV/MP4, RealMedia, Matroska, NUT, NuppelVideo, FLI, YUV4MPEG, FILM, RoQ, PVA files, supported by many native, XAnim, and Win32 DLL codecs. You can watch VideoCD, SVCD, DVD, 3ivx, DivX 3/4/5, WMV and even H.264 movies.

mp4parser - A Java API to read, write and create MP4 files

A Java API to read, write and create MP4 container. Manipulating containers is different from encoding and decoding videos and audio.The library is published to Maven repositories. Each release is pushed to a staging repository which is published on the release page. On request specific releases can be pushed to maven central.

audiojs - A cross-browser javascript wrapper for the html5 audio tag

audiojs is a drop-in javascript library that allows HTML5's <audio> tag to be used anywhere. It uses native <audio> where available and falls back to an invisible flash player to emulate it for other browsers. It also serves a consistent html player UI to all browsers which can be styled used standard css. It plays mp3s. No ogg. Because, lets be honest, in the real world, no one really exports ogg files. Sadly, that means Opera and Firefox get flash audio. Hopefully they can add mp3 support soon.

peaks.js - JavaScript UI component for interacting with audio waveforms

A browser based audio waveform visualisation frontend component from BBC R&D.Peaks.js is a modular client-side JavaScript component designed for the display of and interaction with audio waveforms in the browser.

SoundJS - A Javascript library for working with Audio

SoundJS is a library to make working with audio on the web easier. It provides a consistent API for playing audio in different browsers, including using a target plugin model to provide an easy way to provide additional audio plugins like a Flash fallback (included, but must be used separately from the combined/minified version).A mechanism has been provided for easily tying in audio preloading to PreloadJS.

mpv - Video player based on MPlayer/mplayer2

mpv is a media player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types. mpv has an OpenGL based video output that is capable of many features loved by videophiles, such as video scaling with popular high quality algorithms, color management, frame timing, interpolation, HDR, and more.

SoundManager2 - A JavaScript Sound API supporting MP3, MPEG4 and HTML5 audio + RTMP, providing reliable cross-browser/platform audio control in as little as 12 KB

By wrapping and extending HTML5 and Flash Audio APIs, SoundManager 2 brings reliable cross-platform audio to JavaScript.An Ant build file defines the tasks for compiling JS and SWF components, useful if you make changes to the SM2 source and want to recompile. Google's Closure Compiler is used for the JS. AS2 compilation is done by MTASC, and AS3 is handled by Adobe's Open Source Flex SDK (mxmlc) compiler. Refer to build.xml for compiler downloads and path definitions.

buzz - Buzz is a small but powerful Javascript library that allows you to easily take advantage of the new HTML5 audio element

Buzz is a small but powerful Javascript library that allows you to easily take advantage of the new HTML5 audio element. It tries to degrade properly on non-modern browsers. Please don't edit files in the dist subdirectory as it is generated via Grunt. You'll find source code in the src subdirectory! Regarding code style like indentation and whitespace, follow the conventions you see used in the source already.

speech_recognition - Speech recognition module for Python, supporting several engines and APIs, online and offline

Library for performing speech recognition, with support for several engines and APIs, online and offline. Quickstart: pip install SpeechRecognition. See the "Installing" section for more details.

howler.js - Javascript audio library for the modern web.

howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com.

SuperCollider - A programming language for real time audio synthesis and algorithmic composition

SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.

openFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++

docs has some documentation around OF usage, per platform things to consider, etc. You should definitely take a look in there; for example, if you are on OSX, read the osx.md. apps and examples are where projects go -- examples contains a variety of projects that show you how to use OF, and apps is where your own projects will go. libs contains the libraries that OF uses, including the openframeworks core itself. addons are for additional functionality that's not part of the core. export is for DLLs and dylibs that need to be put in each compiled project. The scripts folder has the templates and small scripts for automating OF per platform. project generator is a GUI based tool for making new projects - this folder is only there in packaged releases. One idea that's important is that OF releases are designed to be self-contained. You can put them anywhere on your hard drive, but it's not possible to mix different releases of OF together, so please keep each release (0.8.0, 0.8.1) separate. Projects may generally work from release to release, but this is not guaranteed. Because OF is self-contained, there's extensive use of local file paths (ie, ../../../) throughout OF. It's important to be aware of how directories are structured. A common error is to take a project and move it so that it's a level below or above where it used to be compared to the root of OF. This means that links such as ../../../libs will break.

react-native-sound - React Native module for playing sound clips

React Native module for playing sound clips on iOS, Android, and Windows. 'NOTE: React-native-sound does not support streaming'. See #353 for more info. Of course, we would welcome a PR if someone wants to take this on.

sonic-pi - The Live Coding Music Synth for Everyone

Sonic Pi is a new kind of musical instrument. Instead of strumming strings or whacking things with sticks - you write code - live. Sonic Pi is a complete open source programming environment originally designed to explore and teach programming concepts within schools through the process of creating new sounds.

digital_video_introduction - A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding)

A gentle introduction to video technology, although it's aimed at software developers / engineers, we want to make it easy for anyone to learn. This idea was born during a mini workshop for newcomers to video technology. The goal is to introduce some digital video concepts with a simple vocabulary, lots of visual elements and practical examples when possible, and make this knowledge available everywhere. Please, feel free to send corrections, suggestions and improve it.

Ardour - Digital Audio Workstation

Ardour is a hard disk recorder and digital audio workstation application. It supports unlimited audio tracks and buses. Its features include Non-destructive, non-linear editing with unlimited undo, and anything-to-anywhere signal routing. It supports Standard file formats BWF, WAV, WAV64, AIFF, CAF and Windows VST plugins. Ardour can be used as an audio mastering environment. Its integration with JACK makes it possible to use mastering tools such as JAMin to process the audio data.

LMMS - Cross-platform music production software

LMMS is a free cross-platform software which allows you to produce music with your computer. This covers creating melodies and beats, synthesizing and mixing sounds and arranging samples. You can have fun with your MIDI keyboard and much more – all in a user-friendly and modern interface. Furthermore LMMS comes with many ready-to-use instrument and effect plugins, presets and samples.