Displaying 1 to 20 from 91 results

primitive - Reproducing images with geometric primitives.

  •    Go

Reproducing images with geometric primitives.A target image is provided as input. The algorithm tries to find the single most optimal shape that can be drawn to minimize the error between the target image and the drawn image. It repeats this process, adding one shape at a time. Around 50 to 200 shapes are needed to reach a result that is recognizable yet artistic and abstract.

p5 - JS client-side library for creating graphic and interactive experiences, based on the core principles of Processing

  •    Javascript

p5.js is a JavaScript library that starts with the original goal of Processing, to make coding accessible for artists, designers, educators, and beginners, and reinterprets this for today's web.Using the original metaphor of a software sketchbook, p5.js has a full set of drawing functionality. However, you're not limited to your drawing canvas, you can think of your whole browser page as your sketch! For this, p5.js has addon libraries that make it easy to interact with other HTML5 objects, including text, input, video, webcam, and sound.

react-art - React Bridge to the ART Drawing Library

  •    Javascript

React ART is a JavaScript library for drawing vector graphics using React. It provides declarative and reactive bindings to the ART library. Using the same declarative API you can render the output to either Canvas, SVG or VML (IE8).

the-bread-code - Learn how to master the art of baking the programmer way.

  •    Shell

Learn how to master the art of baking the programmer way. If you love programming, you will also enjoy breaking some bread. A/B test, iterate and ultimately become a self-taught baker. This repository is dedicated to becoming your bread manifesto with useful tricks and hacks. Furthermore, the goal is to illustrate how easy making bread is and that you can get started today without expensive tools. This repository is still work in progress and will be updated continuously.




gitfiti - abusing github commit history for the lulz

  •    Python

gitfiti noun : Carefully crafted graffiti in a github commit history calendar. gitfiti.py is a tool I wrote to decorate your github account's commit history calendar by (blatantly) abusing git's ability to accept commits in the past.

sketch - A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more

  •    Common

Sketch is a Common Lisp environment for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction and more. It is inspired by Processing Language and shares some of the API. To make Sketch run correctly, though, a few requirements must be met.

react-native-svg - SVG library for React Native.

  •    Java

react-native-svg is built to provide a SVG interface to react native on both iOS and Android. Check out the demo Source.


awesome-creative-coding - 🎨 Creative Coding: Generative Art, Data visualization, Interaction Design, Resources

  •    HTML

Carefully curated list of awesome creative coding resources primarily for beginners/intermediates. Creative coding is a different discipline than programming systems. The goal is to create something expressive instead of something functional. Interaction design, information visualization and generative art are all different types of creative coding – which has become a household term describing artworks articulated as code.

sonic-pi - The Live Coding Music Synth for Everyone

  •    Ruby

Sonic Pi is a new kind of musical instrument. Instead of strumming strings or whacking things with sticks - you write code - live. Sonic Pi is a complete open source programming environment originally designed to explore and teach programming concepts within schools through the process of creating new sounds.

epic - Dynamic java method AOP hook for Android(continution of Dexposed on ART), Supporting 4.0~9.0

  •    Java

Epic is the continution of Dexposed on ART(Supporting 4.0~9.0). Dexposed is a powerful yet non-invasive runtime AOP (Aspect-oriented Programming) framework for Android app development, based on the work of open-source Xposed framework project.

ternimal - Simulate a lifeform in the terminal

  •    Rust

Ternimal (note the spelling) is a program that draws an animated lifeform in the terminal using Unicode block symbols. It works in most terminal emulators and with most monospaced fonts.Ternimal is also an exercise in minimalism and restraint. Written in just 1000 lines of Rust, it has no dependencies and consumes very few resources: 400 kB on disk, 3 MB of RAM and 4 % of a single CPU core with the default parameters. It implements its own linear algebra operations from scratch, as well as basic command line parsing and a simple random number generator.

figlet.js - A FIG Driver written in JavaScript which aims to fully implement the FIGfont spec.

  •    Javascript

There are 5 main functions on the figlet object. This method is the synchronous version of the method above.

party-mode - An experimental music visualizer using d3.js and the web audio api.

  •    Javascript

Using the web audio api, I can get an array of numbers which corresponds to the waveform of the sound an html5 audio element is producing. There's a good tutorial on how to do this. Then, using requestAnimationFrame (with a little frame limiting for performance reasons) I'm updating that array as the music changes. I then normalize the data a bit (or transform it slightly depending on the visualization) and redraw the screen based on the updated array. I'm using d3.js to draw and redraw SVG based on this normalized data. Each visualization uses the data a bit differently -- it was mostly trial and error to get some stuff I liked looking at. Since I'm using D3 -- which is just drawing SVG -- I was able to style everything in CSS (no images are used at all, including icons). There are a handful of differently colored themes for each visualization, and I do some rudimentary CSS namespacing by updating a class applied to the html element. eg. <html class='theme_1'>. This lets me override or substitute CSS rules pretty trivially. I can add some additional variation to each theme by messing with pseudo selectors. For example, I can use :nth-of-type to hide every nth SVG rectangle or making every odd child have a different stroke-dasharray, etc.

snek - An experimental system for writing generative systems

  •    Common

This library is specifically written to be useful for a broad range of ways in which I create art using various generative algorithms. A simple (graph) data structure for working with vertices and edges The structure is named snek; the name is explained below. This structure is combined with a programming pattern for applying changes to the structure. The pattern relies on alterations, see below.

Image to Text Art (HTML Art, Unicode Art, Ascii Art)

  •    

Image to Text Art is a class library, WinForms project & example Asp.Net site that turns images supported by the bitmap class into HTML art, Unicode art & ASCII art.

Art

  •    DotNet

A WPF-based library for art-related stuff, such as advanced color pickers etc.

canvas-sketch - [beta] A framework for making generative artwork in JavaScript and the browser.

  •    Javascript

This is in early beta stages, don't expect it to work reliably across versions yet. I'm looking for collaborators and beta testers, so please post an issue if you find any problems or want to help out with this project in some way. canvas-sketch is a loose collection of tools, modules and resources for creating generative art in JavaScript and the browser.

art-DCGAN - Modified implementation of DCGAN focused on generative art

  •    Lua

Modified version of Soumith Chintala's torch implementation of DCGAN with a focus on generating artworks. Due to the nature of github, and the 100+ MB nature of the pre-trained networks, you'll have to click a link to get the pre-trained models, but it's worth it. Below are some of them and examples of what they can generate. When using any outputs of the models, credit me. Don't sell the outputs of the pre-trained models, modified or not. If you have any questions email me before doing anything.





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