Displaying 1 to 20 from 109 results

Remodal - No longer actively maintained.

  •    Javascript

No longer actively maintained. I am not interested to maintain jQuery plugins anymore. If you have some fixes, feel free to make PR.Responsive, lightweight, fast, synchronized with CSS animations, fully customizable modal window plugin with declarative configuration and hash tracking.

KineticJS - KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications

  •    Javascript

##Mothballed I will no longer be maintaining this repo or the official KineticJS website because I have moved onto other ventures and projects. The latest version of KineticJS, 5.1.0, is very solid and can still be used in production applications. Please feel free to fork the repo if you'd like to make changes. Support of NodeJS is experimental.

Android_Data - Some Android learning materials, hoping to help you learn Android development.

  •    Java

收集整理这份资料主要帮助初学者学习 Android 开发, 希望能快速帮助到他们快速入门, 找到适合自己学习资料, 节省再去收集学习资料时间. 这份资料我会不断的更新完善, 同时也欢迎更多具有丰富经验的Android开发者将自己常用的工具、学习资料、学习心得等分享上来, 我将定期筛选合并, 该份学习资料有不足的地方, 也请指出, 我会谦虚接受改正, 希望我能与大家一起来学习, 谢谢.




Hyperion-iOS - In-app design review tool to inspect measurements, attributes, and animations.

  •    Objective-C

If you like what you see, there's more where that came from. The View Inspector plugin allows you to inspect the properties of any view live within the app.

HTML-GL - Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL

  •    Javascript

HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate.

react-overdrive - Super easy magic-move transitions for React apps

  •    Javascript

Super easy magic-move transitions for React apps. Wrap any element (not just images) in a <Overdrive id=""></Overdrive> component. Add the same id to create a transition between the elements.


web-animations-js - JavaScript implementation of the Web Animations API

  •    Javascript

A new JavaScript API for driving animated content on the web. By unifying the animation features of SVG and CSS, Web Animations unlocks features previously only usable declaratively, and exposes powerful, high-performance animation capabilities to developers. A JavaScript implementation of the Web Animations API that provides Web Animation features in browsers that do not support it natively. The polyfill falls back to the native implementation when one is available.

lottie-react-native - Lottie wrapper for React Native.

  •    Java

For the first time, designers can create and ship beautiful animations without an engineer painstakingly recreating it by hand. After this, open the Xcode project configuration and add the Lottie.framework as Embedded Binaries.

spine-runtimes - 2D skeletal animation runtimes for Spine.

  •    Javascript

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation data with various game toolkits. The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

WindowsCompositionSamples - Windows Composition Samples the place for getting the latest code samples and demos using Windows

  •    CSharp

Welcome to the Windows Composition Samples repository! This is the place for the latest code samples, demos, and developer feedback around building beautiful and engaging Universal Windows Platform apps. This repo focuses on the platform building blocks that make up the Fluent Design System, with emphasis on creating UI using APIs in both the Windows.UI.Xaml and Windows.UI.Composition namespaces. The code samples and demos in this repo are targeted at developers who are interested in experimenting, building, and providing feedback on the latest flighting Windows UI APIs. If you’re not quite ready for the code, check out the app in the Store.

epic-spinners - Easy to use css spinners collection with vue.js integration

  •    Vue

Easy to use css spinners collection with Vue.js integration. Developed by Epicmax. Subscribe to our newsletter to get Epic Spinners updates, our team's stories and Vue.js materials hand-picked by Epicmax.

EasyTransitions - A simple way to create custom interactive UIViewController transitions

  •    Swift

EasyTransitions is a library that helps developers create custom interactive transitions using simple functions defined in a protocol and avoid handling with the mutiple transitions API's in UIKit. Each of them grabs the available views to perfrom the transition. As read in the docs I avoid grabbing the views directly from the UIViewControllers and access them via UIViewControllerContextTransitioning's view(forKey: UITransitionContextViewKey).

ViewAnimator - ViewAnimator brings your UI to life with just one line

  •    Swift

ViewAnimator is a library for building complex iOS UIView animations in an easy way. It provides one line animations for any view included the ones which contain other views like UITableView and UICollectionView with its cells or UIStackView with its arrangedSubviews. UI created by Messaki, make sure to check out his profile.

page-transitions-travelapp - Travel App, Native-like Page Transitions

  •    Vue

This demo shows an example of how to acheive native-like page transitions on the web. There's much to be improved here- it's not meant to be a full-fledged web application, just a quick demo to show how this kind of implementation could theoretically work. These concepts can and should be expressed differently in your own application, the sky's the limit here! This is created with Nuxt and Vue. For detailed explanation on how things work, checkout the Nuxt.js docs.

Konfetti - Celebrate more with this lightweight confetti particle system 🎊

  •    Kotlin

Celebrate more with this lightweight confetti particle system 🎊 Create realistic confetti by implementing this easy to use library.

konva - Konva

  •    Javascript

Konva is an HTML5 Canvas JavaScript framework that enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more. You can draw things onto the stage, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high performance animations, even if your application uses thousands of shapes. Served hot with a side of awesomeness.

repaintless - Library for fast CSS Animations

  •    CSS

The reason you can afford to do this relatively expensive precalculation is because there is a window of 100ms after someone interacts with your site where you’re able to do work without them noticing. If you’re inside that window users will feel like the site responded instantly! It’s only when things are moving that you need to maintain 60fps. There is a demo page for the library.