Displaying 1 to 13 from 13 results

UltimateAndroidReference - :rocket: Ultimate Android Reference - Your Road to Become a Better Android Developer

  •    Java

The goal of this project is to provide a hand-picked collection of Android libraries, tools, open-source projects, books, blogs, tutorials - you name it. This project will try to showcase only the best, most popular and well-tested resources that you will actually need and find useful rather than overwhelming you with a plethora of low-quality ones.

Asteroid - A simple Android game based on avoiding incoming asteroids

  •    Java

Asteroid is a simple Android game based on avoiding incoming asteroids. It is made entirely using the Android Canvas API. All in-game graphics are either stored as a vector drawable or drawn during runtime.

Monochrome - A monochromatic pixelated adventure game.

  •    Java

Monochrome is a monochromatic pixelated game that doesn't have a purpose. It doesn't have a purpose because it hasn't been finished yet. No, that's not a part of the plot, it actually hasn't been finished. It doesn't have a plot. I need to think of one.




Rocket - A basic tap-to-fly game experimenting with view animation.

  •    Java

Rocket is a very old game that I originally made when I was experimenting with view animation. It is currently being rebuilt to use the Canvas API because view animation is bad.

Asobimasu - Games for android

  •    Java

Download Android Studio from the Google Developers site or using this link. Install the file to your pc.

Asteroid - A simple Android game based on avoiding incoming asteroids

  •    Java

Asteroid is a simple Android game about avoiding incoming asteroids. It is made entirely using the Android Canvas API. All in-game graphics are either stored as vector drawables or drawn during runtime. Alternatively, you can download the latest APK from the GitHub releases.

Monochrome - A monochromatic pixelated adventure game.

  •    Java

Monochrome is a monochromatic pixelated game that doesn't have a purpose. It doesn't have a purpose because it hasn't been finished yet. No, that's not a part of the plot, it actually hasn't been finished. It doesn't have a plot. I need to think of one.


Rocket - (unmaintained) A basic tap-to-fly game experimenting with view animation.

  •    Java

Rocket is a very old game that I originally made when I was experimenting with view animation. It is currently being rebuilt to use the Canvas API because view animation is bad.

fault - An obstacle avoidance game for Android and iOS.

  •    C

Fault is a crushingly difficult mobile game, available on Android and iOS. It's written in Lua using the Love2D framework.

Cat-or-dog - React-native drag-n-drop game.

  •    Javascript

Mobile game where you need swipe photos of animals to match categories. I've made it just for fun and as some Animated api practice. react-native, redux, react-native-gesture-handler.






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