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AirSim - Open source simulator based on Unreal Engine for autonomous vehicles from Microsoft AI & Research

  •    C++

AirSim is a simulator for drones (and soon other vehicles) built on Unreal Engine. It is open-source, cross platform and supports hardware-in-loop with popular flight controllers such as PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped in to any Unreal environment you want.

AutonomousDrivingCookbook - Scenarios, tutorials and demos for Autonomous Driving

  •    Jupyter

This project is developed and being maintained by the Microsoft Deep Learning and Robotics Garage Chapter. This is currently a work in progress. We will continue to add more tutorials and scenarios based on requests from our users and the availability of our collaborators.Autonomous Driving has transcended far beyond being a crazy moonshot idea over the last half decade or so. It is quickly becoming the biggest technology today that promises to shape our tomorrow, not very unlike when cars came into existence in the first place. Almost every single car manufacturer, every big technology company, and a number of very promising startups have been working on different aspects of autonomous driving to help shape this revolution. Some of the biggest drivers powering this change have been the recent advances in software (robotics and deep learning techniques), hardware technology (GPUs, FPGAs etc.) and cloud computing. Cloud platforms like Azure have enabled ingest and processing of large amounts of data, making it possible for companies to push for levels 4 and 5 of AD autonomy.

AirSim-NeurIPS2019-Drone-Racing - Drone Racing @ NeurIPS 2019, built on Microsoft AirSim

  •    Python

This competition marks the advent of a new release process for AirSim, in which we have separated out the AirSim plugin from environment content. Instead of having a series of individual executables for each environment, we have compacted all of the relevant AirSim content and API into a single binary (AirSimExe). Unreal environments containing race courses are released as separate downloadable content (DLC) packages, in the form of .pak files, which can be loaded and unloaded into the main binary as needed. If you are having texture problems with the gates or seeing black shadows on the ground, please try running the binary with the openGL option : ./AirSimExe.sh -windowed -opengl4.