Displaying 1 to 20 from 39 results

feathers - User interface components for Starling Framework and Adobe AIR

  •    ActionScript

Warning: This is a pre-release version of Feathers UI. It may contain bugs or unfinished features. It is not recommended for production apps because it is considered potentially unstable. Use at your own risk. To download a stable build, visit the Feathers website. Say hello to Feathers UI, a library of light-weight, skinnable, and extensible UI controls for mobile and desktop. The components run on Starling Framework and Adobe AIR — offering blazing fast GPU powered graphics to create a smooth and responsive experience. Build completely standalone, native applications on iOS, Android, Windows, and macOS, or target Adobe Flash Player in desktop browsers. Created by Josh Tynjala from Bowler Hat LLC, Feathers UI is free and open source.

Starling Framework - The Cross Platform Game Engine

  •    ActionScript

The Starling Framework allows you to create hardware accelerated apps in ActionScript 3. The main target is the creation of 2D games, but Starling may be used for any graphical application. Thanks to Adobe AIR, Starling-based applications can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).

awesome-actionscript3 - A curated list of awesome libraries and components for ActionScript 3 and Adobe AIR

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A curated list of awesome libraries and components for ActionScript 3 and Adobe AIR.Adobe AIR provides a single set of APIs to build cross-platform desktop/mobile applications and games. ActionScript 3 is the programming language for AIR. Powerful native functionality such as file system, SQLite, sensors are included by default. To add missing functionality, you can build ANEs (Air Native Extensions) coded in the native language (eg VC++ for Windows, Java for Android, Swift/Objective-C for iOS). To build mobile apps/games with GPU-rendered graphics, use the Starling framework and optionally the Feathers UI. Adobe AIR is very popular in the mobile gaming space.

Adobe-Runtime-Support - Report, track and discuss issues in the Adobe AIR/Flash Runtimes

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This project acts purely as an issue tracker for bugs and feature requests connected to the Adobe AIR and Flash runtimes. It does not contain any source code.The official Adobe Tracker is rather cumbersome and limited. For example, it's really hard to search through tickets, so bugs often get reported repeatedly; as a result, they often don't get the attention they deserve.




airhttp - An easy to integrate HTTP Server for Adobe Air applications.

  •    ActionScript

Air Http is a flex library that enables developers to add an HTTP Deamon inside an AIR application. This simple AIR webserver makes it easy to extend access to functions and status within an application. This is especially useful if you've got to communicate from a webpage (over localhost) without the use of FLASH communication. At the time this was written, for example, Chrome's sandbox would prevent communication with other FLASH components that were in other processes. The server, com.airhttp.HttpServer, is simple to incorporate and provides the ability to server files found under a specified directory within your applicationStorageDirectory, or extend with ActionControllers that implement actions in code you supply.

AIRControl - Adobe AIR Game Controller Native Extension.

  •    ActionScript

Adobe AIR Game Controller Native Extension. Everything needed to use this extension including the ANE, SWC, AS docs, and full ActionScript source code, can be found under native_extension/AIRControl.

Admob-ANE - Admob Air native Extension.

  •    ActionScript

Demo ANE can be used for test reasons only. Download the demo ANE from here.

ANE-LAB - ANE-LAB installs AIR Native Extension files in your project automatically.

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This software is available to MyFlashLabs' Club Members ONLY. It takes care of ANE implementation in your AIR projects. You no longer have to spend hours reading setup instructions for different ANEs. This software will automatically read the ANE and configures your manifest .xml file on the fly. It also copies any necessary resources that ANEs might have. It will copy probable *.framework files to the AIR SDK too. It also checks the necessary dependencies and copies them on the fly. In simple terms, you will use this software to see the available ANEs and with just a simple click, the ANE will be installed in your AIR project. Even when there is a update for that ANE, you will be notified and again with a simple click, the ANE will be updated. Developing with AIR platform is supposed to be fun. Right? We are doing our best to make sure you are enjoying developing AIR apps. You just focus on your app logic. Let us take care of everything related to ANEs. Do what you do best and leave the rest to us.


AR-ANE-Samples - MyAR is an augmented reality Air Native Extension supporting Android and iOS based on Wikitude SDK

  •    Javascript

This ANE is built on Wikitude SDK and allows you to create Augmented Reality in your apps without knowing any 3D engine programming. You can create complex AR scenes using HTML/JS only. In this repository, you will find all the necessary information about how to implement the AR ANE in your project. make sure you are reading the wiki pages for more detailed information. You may also find the latest asdoc for this ANE here.

common-dependencies-ANE - In this repository find all the required shared libraries for our Air Native Extensions to make sure your final app will have the minimum required libraries so your app won't be unnecessarily huge in size

  •    Java

NOTICE: If you are here to download dependencies to use in your Firebase enabled project, make sure to read this page to find the right branch of the dependencies. The main job of Common Dependency ANEs is to solve the problem of ANE conflicts mainly in Android builds. When using a lot of different ANEs in your Air project, it's very probable that some of these ANEs are using some shared libraries like the Google Play Services. If this happens, you won't be able to compile your project while using the two ANEs! This problem often happens when you are using ANEs from different providers. So, with this package of so called Common Dependency ANEs, we are trying to solve this problem once and forever. We are allowing other ANE providers/developers to freely use these ANEs in their projects, even the commercial ones! The Adobe Air community will greatly benefit from this we're sure.

Firebase-ANE - Firebase ANE collection give you access to the Google Firebase project in your AdobeAir projects supported on both Android and iOS with 100% identical ActionScript API

  •    ActionScript

Firebase ANE gives you access to the Google Firebase project in your AdobeAir projects supported on both Android and iOS with 100% identical ActionScript API. If you decide to use Firebase in your next AdobeAir project, you should consider the following structure: Firebase Air Native Extension is consist of a Core ANE plus some other individual ANEs which are all dependent on the Core. i.e, If you wish to use Firebase Cloud Messaging (FCM), you need to embed the Core ANE first and then use the required ANE(s) for the FCM. This structure will make sure that you are not compiling unused native code in your AdobeAir project. In result, your app file size will be as small as possible and faster to debug/compile. The Wiki pages will provide you detailed information about how you can embed each ANE based on the Firebase feature you wish to use in your app.

city-app - An Adobe AIR mobile app that uses the Youtube V3 API, Foursquare API, Flickr API and RSS feeds

  •    ActionScript

City App is a mobile application developed with Starling Framework and FeathersUI. It showcases several web APIs and mobile specific techniques. To compile this application you require to provide your own API Keys which can be obtained for free in their respective sites.

cityapp-feathers-sdk - A Feathers SDK mobile app that uses the Youtube V3 API, Foursquare API, Flickr API and RSS feeds

  •    ActionScript

City App is a mobile application developed with the Feathers SDK. It showcases several web APIs and mobile specific techniques. To compile this application you require to provide your own API Keys which can be obtained for free in their respective sites.

farms-app - An Adobe AIR mobile app that uses the USDA Farmers Markets database, Google Directions API, OpenStreetMaps and the Geolocation API to find markets near users

  •    ActionScript

Farms App is a mobile application developed with Starling Framework and FeathersUI. It showcases how to use Geolocation services and APIs to bring a complete and feature rich user experience. To compile this application you only require AIR 21 or greater, FeathersUI 3.0.2 and Starling 2.0.1.

firebase-as3 - Integrate Firebase Auth, Realtime Database and Storage in your Adobe AIR projects.

  •    AngelScript

Firebase is a back end platform that offers several services to aid in the development of apps and games, specially the ones that rely on server side infrastructure. Some of its services can be accessed by using a RESTful approach. This repository contains detailed guides and examples explaining how to use those services in your Adobe AIR projects.

icon-generator - Generate icons and launch screens for your Adobe AIR projects.

  •    ActionScript

Icon Generator is a desktop application developed with Apache Flex and Adobe AIR that helps developers in the task of automating the generation of graphic assets in several sizes. This application is based on the Application Icons article from Adobe AIR's site.

kaec-app - An Apache Flex mobile app that uses the Youtube V3 API, Foursquare API, Flickr API and RSS feeds

  •    ActionScript

KAEC Companion is a mobile application developed with the Apache Flex mobile framework. It showcases how to use different web services to obtain information about an specific city (KAEC). To compile this application you only require a recent version of the Apache Flex and Adobe AIR SDKs. You will also require to provide your own API keys which can be obtained for free on their respective sites.

names-app - An Adobe AIR mobile app that makes extensive use of SQLite to search, filter and suggest names from tens of thousands of records

  •    ActionScript

Names App is a mobile application developed with Starling Framework and FeathersUI. It showcases how to use asynchronous SQLite to perform CPU intensive queries without blocking the app's UI. It also demonstrates several useful techniques for most business apps. To compile this application you only require AIR 22 or greater, FeathersUI 3.0.2 and Starling 2.0.1.