Displaying 1 to 20 from 28 results

googleads-mobile-unity - Official Unity Plugin for the Google Mobile Ads SDK

  •    CSharp

The Google Mobile Ads SDK is the latest generation in Google mobile advertising featuring refined ad formats and streamlined APIs for access to mobile ad networks and advertising solutions. The SDK enables mobile app developers to maximize their monetization in native mobile apps. This repository contains the source code for the Google Mobile Ads Unity plugin. This plugin enables Unity developers to easily serve Google Mobile Ads on Android and iOS apps without having to write Java or Objective-C code. The plugin provides a C# interface for requesting ads that is used by C# scripts in your Unity project.

nativescript-plugin-firebase - :fire: NativeScript plugin for Firebase, the leading realtime JSON :cloud: app platform

  •    TypeScript

Head on over to https://console.firebase.google.com/ and sign up for a free account. Your first 'Firebase' will be automatically created and made available via an URL like https://n-plugin-test.firebaseio.com. This will launch an install script which will guide you through installing additional components. Check the doc links above to see what's what. You can always change your choices later.

Ad Rotator for Windows & Windows Phone


An ad rotator control for Windows. Supports showing MS PubCenter, Google AdSense and AdDuplex with remotely configurable probabilities based on cultue

adMob for Windows Phone 7

  •    Silverlight

This project aims to provide Windows Phone 7 developers an opportunity to monetize their free applications. The output of the project is a User Control that can be dropped into any Silverlight page.

QtFirebase - An effort to bring Google's Firebase C++ API to Qt + QML

  •    C++

QtFirebase aims to bring all the features of the Firebase C++ SDK to Qt 5 - both as C++ wrappers and as QML components. Please bear in mind that the Firebase C++ SDK currently only supports the mobile platforms Android and iOS.

flurry-adapter-admob-ios - Flurry Adapter for AdMob/DFP CocoaPods

  •    Ruby

This adapter enables mediation of Flurry ads via the Google Ads SDK for DoubleClick for Publishers or AdMob. To learn more about these steps, read the Yahoo Developer Network documentation for AdMob or DFP.

nativescript-admob - NativeScript plugin to earn some precious :moneybag::moneybag: with ads by Google AdMob

  •    Javascript

Run pod repo update from a Terminal, otherwise the required Pod version may not be available on your system. If you want a quickstart, clone our demo app.

rewarded-ads-sample - Sample project to show rewarded ads on your android app

  •    Java

3 ad network types are supported. PR's are welcome for other ad networks. LifeCycleRegistry is used to handle lifecycle in Ad instances.

AdMob-ANE - AdMob Adobe Air Native Extension for iOS 9

  •    Swift

AdMob Adobe Air Native Extension for iOS 9.0+, Android 19+. You will also need to include the following in your app manifest. Update accordingly.

Artisto_capstone - This is Capstone Project of Android Developer Nanodegree program.

  •    Java

This is a Capstone Project of Android Developer Nanodegree program. It showcases the arts and culture from different museums. This app reveals the power of adaptive UI both for phone and tablet devices.

samcodes-admob - :money_with_wings: Unofficial AdMob ads support for Haxe/OpenFL Android and iOS targets

  •    Objective-C

Unofficial AdMob banner and interstitial ad support for iOS and Android Haxe OpenFL targets. See the demo app here.

samcodes-ads-demo - :dollar: Demonstrates Haxe/OpenFL bindings for Chartboost and AdMob ads

  •    Haxe

Demo of AdMob and Chartboost ads haxelibs for Android and iOS OpenFL targets. To use test mode ads, enter your hashed device id. Refer to the AdMob documentation for instructions.

ti.admob - Use the Google AdMob SDK on iOS and Android with Titanium

  •    Objective-C

Use the Google Admob Module in Appcelerator Titanium. Interested in contributing? Read the contributors/committer's guide.


  •    Javascript

First, make sure Android SDK (for android) or Xcode (for iOS) is installed.

We have large collection of open source products. Follow the tags from Tag Cloud >>

Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.