Displaying 1 to 9 from 9 results

Wykobi Computational Geometry Library

  •    C++

Wykobi is an efficient, robust and simple to use multi-platform 2D/3D computational geometry library. Wykobi provides a concise, predictable, and deterministic interface for geometric primitives and complex geometric routines using and conforming to the ISO/IEC 14882:2003 C++ lan

spatial-events - 3d spatially aware event emitter

  •    Javascript

a spatially-aware event emitter, designed to work in 3d space with axis aligned bounding boxes. listeners may be attached with a name and a bounding box, and events may be emitted with a name, bounding box or point, and arguments.

aabb-2d - 2d axis aligned bounding boxes

  •    Javascript

Axis aligned bounding boxes for fun and profit. returns a new aabb.




aabb-3d - 3d axis aligned bounding boxes

  •    Javascript

Axis aligned bounding boxes for fun and profit. returns a new aabb.

bound-points - Find a bounding box for a set of points

  •    Javascript

Computes a bounding box from a set of points in any dimension. Computes an axis aligned bounding box for a set of points.

box-intersect - 📦 Any dimensional box intersection

  •    Javascript

This module works in any reasonable CommonJS environment, such as browsersify, iojs or node.js.

Humper - Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.

  •    CSharp

Collision detection only for Axis-Aligned-Bounding-Boxes (aka AABB). This library isn't a fully featured physics engine : don't expect a realistic physics simulation but it could be enough for basic game physics (platformer games, top-down games, shoot-em-ups). Though, Humper has spatial hashing for better performances and all the necessary moving and collision test tools needed for building a 2D game.


Humper - Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.

  •    CSharp

Collision detection only for Axis-Aligned-Bounding-Boxes (aka AABB). This library isn't a fully featured physics engine : don't expect a realistic physics simulation but it could be enough for basic game physics (platformer games, top-down games, shoot-em-ups). Though, Humper has spatial hashing for better performances and all the necessary moving and collision test tools needed for building a 2D game.






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