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Easy3D - A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data

  •    C++

Efficient data structures for representing and managing 3D models such as point clouds, polygonal surfaces (e.g., triangle meshes), polyhedral volumes (e.g., tetrahedral meshes), and graphs. Easy to add/access arbitrary types of per-element properties. Non-manifoldness is automatically resolved when loading models from files ... A set of widely used algorithms, e.g., point cloud normal estimation/re-orientation, Poisson surface reconstruction, RANSAC, mesh simplification, subdivision, smoothing, parameterization, remeshing, and more (the implementation of several surface mesh processing algorithms were taken from PMP).

vtkbool - A standalone boolean filter for VTK.

  •    C++

This is an extension of the graphics library VTK. The goal of the extension is to equip the library with boolean operations on polygonal meshes. I started the project at the end of my studies in mechanical engineering at the University of Applied Sciences (HTWK) in Leipzig. I used VTK to develop a program, which I had to create for a paper. At this time I would have wished, that this feature already exists. There was several implementations from third parties, but after some tests, I came to the conclusion, that none of them worked correct. The once who worked was bound to other big libraries like CGAL. I decided to start with my own implementation. This library is the result of my efforts. Nothing for now.






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