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XNA FINAL ENGINE is an engine developed in XNA 4.0 that allows the creation of 3D graphic applications that use modern technologies like Deferred Lighting, High Dynamic Range, and Global Illumination.




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DEngine - C# XNA 2D Game Engine

A 2D game engine written in C# and XNA. Features animated sprite capability and physics simulation by FarseerPhysics. Includes a level editor, a GUI controls library and a sample RTS game, Factions. Contains A* pathfinding for unit movement and an ants system for AI navigation.

Ox Game Engine for XNA

Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

Buttermilk Game / GUI Engine

Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...

Frank Engine

Frank Engine is an object oriented game development framework written in C++. The purpose is to be a fun and fast to create large open world 2D games. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes a simple starter project build on.

XGate2D - XNA 2D Game Engine

XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), collision detection, physics, particle system, tiling engine, and audio engine.

lge - little game engine, a 2.5d mmo game engine(framework). easy to use

little game engine, a 2.5d mmo game engine(framework). easy to use

Windows Phone Cocos 2D like Game Engine

This project seeks to make an engine for XNA Game Development for Windows Phone, similar to the popular Cocos2D http://www.cocos2d-iphone.org.

open source game engine

Free open source game engine develop around TV3D SDK . The project itself is a prototype game engine with built-in unit and sceen editor. Suitable for learning game development engine, for educational purposes and for smaller projects.

Universe Engine

The Universe Engine is a framework for creating games in C++. It provides game developers with all features they need - in a single engine. Now it is possible to create high quality games with Open Source Software.

Massively Multiplayer Online Server Engine

MMOSE(Massively Multiplayer Online Server Engine) is MMORPG Server Engine. It is based on the .NET Framework 2.0/3.0/3.5, and is multi-threaded.

Super Mario Limitless

Super Mario Limitless is an in-development Mario-based platformer engine. It aims to be as close as possible to the 2D Mario series, and it will emulate the SMW physics engine. It is being written in C# using the XNA Game Framework.

game-engine - game engine based on starling framework

game engine based on starling framework

Xploit Game Engine

Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.

Klay Game Engine

KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.

Titanium XNA Game Engine

Welcome to the Titanium XNA Game Engine (TXNAGE), the definitive 3D Game Engine for Windows XP/Vista & XBOX 360. TXNAGE is built upon the XNA Framework 3.1 and has many prebuilt features available to game developers.

Daybreak .motor XNA 3D engine

DBM (Daybreak Motor Engine) is a scene-oriented, flexible 3D game engine written in C# and XNA framework. It is designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.

Identity Engine RTS

A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.

birfengine - A game engine framework for flash game development.

A game engine framework for flash game development.

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A lightweight and modular game engine framework for both 2D/3D game development

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

GoWorld server adopts an entity framework, in which entities represent all players, monsters, NPCs. Entities in the same space can visit each other directly by calling methods or access attributes. Entities in different spaces can call each over using RPC.A GoWorld server consists of one dispatcher, one or more games and one or more gates. The gates are responsible for handling client connections and receive/send packets from/to clients. The games manages all entities and runs all game logic. The dispatcher is responsible for redirecting packets among games and between games and gates.