xlcanvas

  •        39

silverlight 5 xna canvas draw 2d or 3d obj use xna api in silverlight 5

http://xlcanvas.codeplex.com/

Tags
Implementation
License
Platform

   




Related Projects

Silverlight 3D Model Importer


Silverlight 3D Model Importer allows to work with models processed using Xna Content Pipeline inside a Silverlight 5 (beta) project. It includes all vertex / index buffers data, as well, as textures, bones and mesh / mesh parts info, and provide easy methods to render in SL

Pacman - Silverlight 5 and XNA


Silverlight 5 and XNA

CSGames2011 - Game made in under 5 hours in XNA for WP7


Game made in under 5 hours in XNA for WP7

ThreeDWorld


ThreeDWorld is a 3D game engine based on Microsoft's new Xna support in Silverlight 5. Engine features include an extendable content pipeline, bitmap and font sprites, 3D sprites, DeleD importer and Quake2 MD2 importer.

Babylon Toolkit


Babylon Toolkit provides a complete toolbox for Silverlight 5 3D.



Simple Xna 3d Map Content Creator


This simple map content creator for the Xna framework allows fast creation of basic maps and includes a 3d preview so you don't have to build your content to see what it looks like. This project was developed in c# and requires the (Xna SDK v3.1) in order to run.

XNA Tool GUI


An XNA GUI for tool windows. This is useful for creating tool windows that allow changing parameters in your program during testing or level creation and see the effects in real time (as opposed to break points to change in code).

AnimateX


silverlight animate basic library C#code build storyboard object basic object build animate engine for silverlight 4.0

CaseModelDataStore


use case data and model accumulate

XNA SRPG Engine


XNA SRPG Engine strives to create an engine for XNA developers to use when creating an SRPG in C#. The goals are to make character (sprite) and map (tilsheet) loading automated using XML and images and to have the engine represented to the XNA client in a strong library form.

Goblin XNA


Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).

XNA Storyboard


XNA Storyboard provides a Storyboard system for XNA similar to Silverlight's, using DependencyObjects and DependencyProperties developed in C#. The purpose of this project is to provide an easy to use, yet robust mechanism for animating virtually any kind of value over time.

XNA and Agile Software Development


This project includes links for XNA and Agile Software Development series * XNA and Dependency Injection * XNA and IoC Container * XNA and Unit Testing

XELF Framework for XNA / .NET


XELF Framework for XNA / .NET ?XNA Game Studio???.NET Framework??????????????????XELF?????C#?????????????????? ??????XELF.Framework??Windows?XNA Game Studio 4.0?????????????????

XNA Designer for Visual Studio and XNA Components


This project aims to help game developpers to develop games using game components and game services given in the .NET XNA Framework.

XNAML


XNAML allows rich desktop applications to leverage the full power of XNA inside WPF. Simply derive from Xnaml.Game instead of Microsoft's XNA Game, and instantiate as many Game controls with full XNA rendering capabilities as you desire.

XNA Quake 3 Lib


XNA class library for supporting loading of Quake 3+ art content. Library provides XNA Content Importers for loading quake 3 contents (BSP, MD3, MD5Mesh etc)

XNA Gif Animation Library


XNA Gif Animation Library by Mahdi Khodadadi Fard.

Bnoerj XNA Libraries


The Bnoerj XNA Libraries add useful functionality to the Microsofts XNA Framework.