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A 2D game engine written in C# and XNA. Features animated sprite capability and physics simulation by FarseerPhysics. Includes a level editor, a GUI controls library and a sample RTS game, Factions. Contains A* pathfinding for unit movement and an ants system for AI navigation.
Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...
XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), collision detection, physics, particle system, tiling engine, and audio engine.
XNA Game Operating System Engine, designed to handle and make easy to use Interface, Interface assets, game screens, menus, controls, and more. Designed to be adaptable to XBOX or Windows, and to ANY style game.
Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.
A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.
X-Forms is a Graphical User Interface Framework to aid in the creation of User Interfaces within Games created using the Microsoft XNA Framework. X-Forms is built to reflect how .NET Windows Forms work. It provides support for full screen Forms and Controls. The project aim...
An XNA GUI for tool windows. This is useful for creating tool windows that allow changing parameters in your program during testing or level creation and see the effects in real time (as opposed to break points to change in code).
Source for the Star Trooper XNA 2d Tutorial on XNA-UK (http://xna-uk.net/blogs/darkgenesis/default.aspx), including the full set of code and each phase of the tutorial. Additionally the original DigiPen webcasts and source will also be available.
PrimitiveBatch allows XNA developers to render simple 2D and 3D primitives. It uses a simple interface and is targeted toward XNA 4.0. When finished this project will be able to draw primitives on Windows, Xbox360, and Windows Phone 7.
Exenay is a 2D engine, based on XNA, allowing you to easily create games without having to worry about rolling your own engine. No need to worry about implementing your own sprite objects, position vectors, sprite sheet animation manager, drawing methods, and much more. Exe...
XNAML allows rich desktop applications to leverage the full power of XNA inside WPF. Simply derive from Xnaml.Game instead of Microsoft's XNA Game, and instantiate as many Game controls with full XNA rendering capabilities as you desire.