HxSTLParser - Basic STL loader for SceneKit

  •        25

HxSTLParser is a basic STL parser capable of loading STL files into an SCNNode.

https://github.com/victorgama/HxSTLParser

Tags
Implementation
License
Platform

   




Related Projects

Slic3r - Open Source toolpath generator for 3D printers

  •    C++

Slic3r is mainly a toolpath generator for 3D printers: it reads 3D models (STL, OBJ, AMF, 3MF) and it converts them into G-code instructions for 3D printers. But it does much more than that, see the features list below. Slic3r was born in 2011 within the RepRap community and thanks to its high configurability became the swiss-army knife for 3D printing. It served as a platform for experimenting several new ideas that later became technology standards, such as multiple extruders, brim, variable-height layers, per-object settings, modifiers, post-processing scripts, G-code macros and more. Despite being based on volunteer efforts, Slic3r is still pushing the boundaries of 3D printing.

snappy-reprap - The world's most 3D printable 3D printer

  •    OpenSCAD

A parametric design for a cheap self-replicating 3D printer (reprap) that snaps together to minimize screws and non-printed parts. Under OS X, you'll need to make sure you have the Xcode command-line tools installed first. You can get them by installing Xcode from the App Store.

STLocationRequest - Request the Location Services via a 3D 360° flyover MKMapView 🗺

  •    Swift

STLocationRequest is a simple and elegant way to request the users location services at the very first time. The STLocationRequestController shows a beautiful 3D 360° Flyover-MapView bult on top of FlyoverKit with over 25 cities and landmarks. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.

IVCon-TL 3D scene conversion tool

  •    C++

IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

  •    C

Hic sunt dracones. This repository contains multiple implementations of the same 3D scene, using different APIs and frameworks on various platforms. The goal is to provide a comparison between multiple rendering methods. This is inherently biased due to the variety of algorithms used and available CPU/GPU configurations, but can hopefully still provide interesting insights on 3D rendering.


open3mod - Open 3D Model Viewer - A quick and powerful 3D model viewer

  •    CSharp

A general-purpose 3D model viewer. Based on Open Asset Import Library, it supports reading about fourty 3D file formats, including FBX, DXF, Collada, Obj, X, PLY, 3DS, LWO, LWS, STL and IFC (full list). 3-clause BSD license. Read LICENSE for the details, but it boils down to "use as you like but reproduce the copyright notice".

Xaml exporter for 3D Studio Max

  •    WPF

3D modeling is hard to do directly in Xaml. This is a set of scripts to export your models from 3D Studio Max directly to Xaml and ready to use in your WPF projects.

LimonEngine - 3D FPS game engine with full dynamic lighting and shadows

  •    C++

LimonEngine is a 3D first person shooter engine, developed as a hobby, to acquire a deeper knowledge of 3D game engine programming. It can load a wide variety of models and skeletal animations thanks to Assimp, has realtime directional and point lights/shadows and physics.

pyntcloud - pyntcloud is a Python library for working with 3D point clouds.

  •    Python

pyntcloud is a Python 3 library for working with 3D point clouds leveraging the power of the Python scientific stack. You can access most of pyntcloud's functionality from its core class: PyntCloud.

Cesium - An open-source JavaScript library for world-class 3D globes and maps

  •    Javascript

CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics, and is cross-platform, cross-browser, and tuned for dynamic-data visualization.

Juinness

  •    

With the Juinness you can convert arbitrary 3D models and 3D graphics into Mobile 3D Graphics (M3G, JSR-184) file format that can be used, for example, with mobile Java 3D applications.

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds

  •    C++

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.Draco was designed and built for compression efficiency and speed. The code supports compressing points, connectivity information, texture coordinates, color information, normals, and any other generic attributes associated with geometry. With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly.

ARGitHubCommits - Show your GitHub commit records in 3D with ARKit and SceneKit

  •    Swift

Show your GitHub commit records in 3D with ARKit and SceneKit. Listed in Awesome ARKit now.

Blend3D

  •    

Blend3D is a fork of Kit3D's 3D api for Silverlight. It focuses on enabling designability in Blend for Kit3D, including declarative syntax and useful extensions such as direct reading of X3D files. Future goals include additional 3D-oriented controls and classes atop Kit3D.

OpenSceneGraph - 3D graphics toolkit

  •    C++

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. It is based around the concept of a SceneGraph, providing an object-oriented framework on top of OpenGL. This frees the developer from implementing and optimizing low-level graphics calls and provides many additional utilities for rapid development of graphics applications.

Blender - 3D content creation suite

  •    Python

Blender helps to model, shade, animate, render, composite interactive 3d content. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.

STL Exporter for Revit

  •    CSharp

The STL Export Add-In for Revit is designed to produce a stereolithography file (STL) of your building model.

NASA-3D-Resources - Here you'll find a growing collection of 3D models, textures, and images from inside NASA

  •    Mathematica

Welcome to the 3D Resources github site. Here you'll find a growing collection of 3D models, textures, and images from inside NASA. All of these resources are free to download and use. Our team's goal is to provide a one-stop shop for 3D models, images, textures, and visualizations. We offer these assets for your use, free and without copyright. We recognize that the site is only as good as its contributors and thank them kindly.

eos - A lightweight 3D Morphable Face Model fitting library in modern C++11/14

  •    C++

eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. An experimental model viewer to visualise 3D Morphable Models and blendshapes is available here.

BCN3D-Moveo - Open Source 3D Printed Robotic Arm for educational purposes

  •    C++

This is the repository that contains the CAD files, the STL files, the user manual (with the assembly manual), the firmware, and the Bill of Materials of the BCN3D Moveo. BCN3D Technologies keeps taking important steps in order to achieve his goal of bringing the digital manufacturing technology to everyone. In this occasion we are presenting the BCN3D Moveo, a robotic arm design from scratch and developed by our engineers in collaboration with the Departament d’Ensenyament from the Generalitat de Catalunya. Its structure is fully printed using additive manufacturing technologies and its electronics are controlled by the software Arduino. Moveo, fully functional nowadays, has been born, as all the BCN3D Technologies products, with an open and educational wish. One of the Departament d’Ensenyament worries is the high price of the materials the grade students must use on their internships. Holding that in mind, an Open Source robotic arm, adaptable by the students and low cost reproducible could take several educational itineraries: mechanical design, automatism, industrial programing, etc. Thus, the BCN3D Moveo should allow the educational centers to enjoy a modifiable and easily accessible for the students, at a price far lower than the usual industrial equipment they used to have to acquire, with enough output for training purposes. As a Fundació CIM area, BCN3D Technologies shares its educational vocation. That is the reason why when the Departament d’Ensenyament contacted us in order to suggest and offer this project a year ago we didn’t hesitate on taking that opportunity. Once we had the robotic arm designed and manufactured we started the last phase of the project, which consisted on an assembling and fine tuning workshop for 15 institutes around Catalonia, which took place in the BCN3D Technologies. These institutes already have the BCN3D Moveo in their classrooms and workshops, and will have to present an internship program that proves their knowledge about the arm during September.