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The Delta Engine is allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET by using your favorite tools. It is free to use on Windows, Open Source and written in C# (.NET). Supported Frameworks: GLFW, OpenTK, SharpDX, SlimDX, XNA and MonoGame.
One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. It is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to any platform
Hack and Slash is an quot;open sourcequot; LGPL role-playing system. This computer role-playing game engine and construction kit enables game designers and players to build their own 3D real-time action-oriented role-playing games.
Construction: The Game is based on a popular Tribes 2(R) mod called \'Construction Mod\'. In this game, you construct your own buildings with various pieces, Beam, Walkway, Wall, Etc. It is using the Torque Game Engine.
Android Developer Kit (ADK). ADK is essentially the Swiss Army Knife for Android developers. ADK offers a single jar file which can be integrated into any Android project to host an arsenal of extra features. These features gives a developer more time to worry about their own projects than the tedious tasks of adding extra functions that aren't included in Android by default. ADK complements the Android SDK and brings simple functionality that any developer, beginner or expert, can add to their
react-game-kit provides a set of helper components to make it easier to create games with React and React Native.The Loop component uses context to pass a subscribable game tick down your component tree. The Stage component does the same with game scale.