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The Oops! Framework includes many game services and components that extend Microsoft's XNA Framework. The most noteworthy of these components is an easy to use 3D Physics game component/framework that runs on Windows...and XBOX 360!!!
Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.
Xna Console allows you to debug and tweak your game on the fly by providing a simple text interface to an interpreter, such as IronPython. You can change variables, test code, or even play your game itself indirectly from the relative safety of a console, all while your game i...
RoundLine is a class to draw and interact with 2-D, thick lines with rounded ends, for use in XNA Framework games. Supports both Windows and Xbox 360. Shader instancing is used for high performance: more than 20,000 lines at 60fps on the Xbox. A demo program is included.
XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), collision detection, physics, particle system, tiling engine, and audio engine.
Shapes is a powerful library for XNA. It allows to easily create different kinds of shapes via code. It makes the game development much easier because it provides useful functionality like collision detection or movment along the outline of a shape. many samples are included.
Project Description: The goal of this project is to develop Massive Multiplayer Online Action Engine that allows developing MMO games with distributed game-model calculation for massive 3d actions. These games will allow a hundreds or if we will be lucky with implement...