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This Reinforcement Learning practice code has its Chinese tutorial on 莫烦Python. You can view more tutorials on this page or know more about me on here.

https://morvanzhou.github.io/tutorials/machine-learning/ML-practice/RL-build-arm-from-scratch1/https://github.com/MorvanZhou/train-robot-arm-from-scratch

Tags | reinforcement-learning reinforcement-learning-excercises tensorflow robot-arm tutorial machine-learning ddpg |

Implementation | Python |

License | Public |

Platform | Windows Linux |

In these tutorials for reinforcement learning, it covers from the basic RL algorithms to advanced algorithms developed recent years. If you speak Chinese, visit 莫烦 Python or my Youtube channel for more.

reinforcement-learning tutorial q-learning sarsa sarsa-lambda deep-q-network a3c ddpg policy-gradient dqn double-dqn prioritized-replay dueling-dqn deep-deterministic-policy-gradient asynchronous-advantage-actor-critic actor-critic tensorflow-tutorials proximal-policy-optimization ppo machine-learningReinforcement Learning with Python will help you to master basic reinforcement learning algorithms to the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI and Tensorflow. You will then explore various RL algorithms and concepts such as the Markov Decision Processes, Monte-Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep learning, covering various deep learning algorithms. You will then explore deep reinforcement learning in depth, which is a combination of deep learning and reinforcement learning. You will master various deep reinforcement learning algorithms such as DQN, Double DQN. Dueling DQN, DRQN, A3C, DDPG, TRPO, and PPO. You will also learn about recent advancements in reinforcement learning such as imagination augmented agents, learn from human preference, DQfD, HER and many more.

reinforcement-learning deep-reinforcement-learning sarsa q-learning policy-gradients deep-q-network deep-learning-algorithms asynchronous-advantage-actor-critic deep-deterministic-policy-gradient deep-recurrent-q-network double-dqn dueling-dqn hindsight-experience-replay drqn trpo ppoIn this tutorial, we'll be creating artificially intelligent agents that learn from interacting with their environment, gathering experience, and a system of rewards with deep reinforcement learning (deep RL). Using end-to-end neural networks that translate raw pixels into actions, RL-trained agents are capable of exhibiting intuitive behaviors and performing complex tasks. Ultimately, our aim will be to train reinforcement learning agents from virtual robotic simulation in 3D and transfer the agent to a real-world robot. Reinforcement learners choose the best action for the agent to perform based on environmental state (like camera inputs) and rewards that provide feedback to the agent about it's performance. Reinforcement learning can learn to behave optimally in it's environment given a policy, or task - like obtaining the reward.

NOTICE: Please use the next version, SLM-Lab. An experimentation framework for Reinforcement Learning using OpenAI Gym, Tensorflow, and Keras.

keras tensorflow openai experiment policy-gradient actor-critic ddpg deep-reinforcement-learning reinforcement-learning gym lab reinforcement learningkeras-rl implements some state-of-the art deep reinforcement learning algorithms in Python and seamlessly integrates with the deep learning library Keras. Just like Keras, it works with either Theano or TensorFlow, which means that you can train your algorithm efficiently either on CPU or GPU. Furthermore, keras-rl works with OpenAI Gym out of the box. This means that evaluating and playing around with different algorithms is easy. Of course you can extend keras-rl according to your own needs. You can use built-in Keras callbacks and metrics or define your own. Even more so, it is easy to implement your own environments and even algorithms by simply extending some simple abstract classes. In a nutshell: keras-rl makes it really easy to run state-of-the-art deep reinforcement learning algorithms, uses Keras and thus Theano or TensorFlow and was built with OpenAI Gym in mind.

keras tensorflow theano reinforcement-learning neural-networks machine-learningUnity Machine Learning Agents (ML-Agents) is an open-source Unity plugin that enables games and simulations to serve as environments for training intelligent agents. Agents can be trained using reinforcement learning, imitation learning, neuroevolution, or other machine learning methods through a simple-to-use Python API. We also provide implementations (based on TensorFlow) of state-of-the-art algorithms to enable game developers and hobbyists to easily train intelligent agents for 2D, 3D and VR/AR games. These trained agents can be used for multiple purposes, including controlling NPC behavior (in a variety of settings such as multi-agent and adversarial), automated testing of game builds and evaluating different game design decisions pre-release. ML-Agents is mutually beneficial for both game developers and AI researchers as it provides a central platform where advances in AI can be evaluated on Unity’s rich environments and then made accessible to the wider research and game developer communities. For more information, in addition to installation and usage instructions, see our documentation home. If you have used a version of ML-Agents prior to v0.3, we strongly recommend our guide on migrating to v0.3.

reinforcement-learning unity3d deep-learning unity deep-reinforcement-learning neural-networksTensorLayer is a novel TensorFlow-based deep learning and reinforcement learning library designed for researchers and engineers. It provides a large collection of customizable neural layers / functions that are key to build real-world AI applications. TensorLayer is awarded the 2017 Best Open Source Software by the ACM Multimedia Society. Simplicity : TensorLayer lifts the low-level dataflow interface of TensorFlow to high-level layers / models. It is very easy to learn through the rich example codes contributed by a wide community.

tensorlayer deep-learning tensorflow machine-learning data-science neural-network reinforcement-learning artificial-intelligence gan a3c tensorflow-tutorials dqn object-detection chatbot tensorflow-tutorial imagenet googleSome examples require MNIST dataset for training and testing. Don't worry, this dataset will automatically be downloaded when running examples (with input_data.py). MNIST is a database of handwritten digits, for a quick description of that dataset, you can check this notebook.

recurrent-neural-networks convolutional-neural-networks deep-learning-tutorial tensorflow tensorlayer keras deep-reinforcement-learning tensorflow-tutorials deep-learning machine-learning notebook autoencoder multi-layer-perceptron reinforcement-learning tflearn neural-networks neural-network neural-machine-translation nlp cnnThis repository contains material related to Udacity's Deep Reinforcement Learning Nanodegree program. The tutorials lead you through implementing various algorithms in reinforcement learning. All of the code is in PyTorch (v0.4) and Python 3.

deep-reinforcement-learning reinforcement-learning reinforcement-learning-algorithms neural-networks pytorch pytorch-rl ddpg dqn ppo dynamic-programming cross-entropy hill-climbing ml-agents openai-gym-solutions openai-gym rl-algorithmsDeep Reinforcement Learning Course is a free series of blog posts and videos 🆕 about Deep Reinforcement Learning, where we'll learn the main algorithms, and how to implement them with Tensorflow. 📜The articles explain the concept from the big picture to the mathematical details behind it.

deep-reinforcement-learning qlearning deep-learning tensorflow-tutorials tensorflow ppo a2c actor-critic deep-q-network deep-q-learningTensorForce is an open source reinforcement learning library focused on providing clear APIs, readability and modularisation to deploy reinforcement learning solutions both in research and practice. TensorForce is built on top of TensorFlow and compatible with Python 2.7 and >3.5 and supports multiple state inputs and multi-dimensional actions to be compatible with any type of simulation or application environment. TensorForce also aims to move all reinforcement learning logic into the TensorFlow graph, including control flow. This both reduces dependencies on the host language (Python), thus enabling portable computation graphs that can be used in other languages and contexts, and improves performance.

reinforcement-learning tensorflow deep-reinforcement-learning deep-q-networkThis repository contains a collection of reinforcement learning algorithms written in Tensorflow. The ipython notebook here were written to go along with a still-underway tutorial series I have been publishing on Medium. If you are new to reinforcement learning, I recommend reading the accompanying post for each algorithm.

reinforcement-learning tensorflowPython implementations of some of the fundamental Machine Learning models and algorithms from scratch. The purpose of this project is not to produce as optimized and computationally efficient algorithms as possible but rather to present the inner workings of them in a transparent and accessible way.

machine-learning deep-learning deep-reinforcement-learning machine-learning-from-scratch data-science data-mining genetic-algorithmNOTE: THE CODE IS UNDER DEVELOPMENT, PLEASE ALWAYS PULL THE LATEST VERSION FROM HERE. In recent years, sequence-to-sequence (seq2seq) models are used in a variety of tasks from machine translation, headline generation, text summarization, speech to text, to image caption generation. The underlying framework of all these models are usually a deep neural network which contains an encoder and decoder. The encoder processes the input data and a decoder receives the output of the encoder and generates the final output. Although simply using an encoder/decoder model would, most of the time, produce better result than traditional methods on the above-mentioned tasks, researchers proposed additional improvements over these sequence to sequence models, like using an attention-based model over the input, pointer-generation models, and self-attention models. However, all these seq2seq models suffer from two common problems: 1) exposure bias and 2) inconsistency between train/test measurement. Recently a completely fresh point of view emerged in solving these two problems in seq2seq models by using methods in Reinforcement Learning (RL). In these new researches, we try to look at the seq2seq problems from the RL point of view and we try to come up with a formulation that could combine the power of RL methods in decision-making and sequence to sequence models in remembering long memories. In this paper, we will summarize some of the most recent frameworks that combines concepts from RL world to the deep neural network area and explain how these two areas could benefit from each other in solving complex seq2seq tasks. In the end, we will provide insights on some of the problems of the current existing models and how we can improve them with better RL models. We also provide the source code for implementing most of the models that will be discussed in this paper on the complex task of abstractive text summarization.

reinforcement-learning actor-critic policy-gradient abstractive-text-summarization pointer-generator nlpThis is the official code repository for Machine Learning with TensorFlow. Get started with machine learning using TensorFlow, Google's latest and greatest machine learning library.

tensorflow machine-learning regression convolutional-neural-networks logistic-regression book reinforcement-learning autoencoder linear-regression classification clusteringA simplified, highly flexible, commented and (hopefully) easy to understand implementation of self-play based reinforcement learning based on the AlphaGo Zero paper (Silver et al). It is designed to be easy to adopt for any two-player turn-based adversarial game and any deep learning framework of your choice. A sample implementation has been provided for the game of Othello in PyTorch, Keras and TensorFlow. An accompanying tutorial can be found here. We also have implementations for GoBang and TicTacToe. To use a game of your choice, subclass the classes in Game.py and NeuralNet.py and implement their functions. Example implementations for Othello can be found in othello/OthelloGame.py and othello/{pytorch,keras,tensorflow}/NNet.py.

tensorflow pytorch keras gobang gomoku alpha-zero alphago-zero alphago reinforcement-learning self-play mcts monte-carlo-tree-search othello tf deep-learning alphazeroCoach is a python reinforcement learning research framework containing implementation of many state-of-the-art algorithms. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms, and allows simple integration of new environments to solve. Basic RL components (algorithms, environments, neural network architectures, exploration policies, ...) are well decoupled, so that extending and reusing existing components is fairly painless.

coach openai-gym reinforcement-learning tensorflow rl carla imitation-learning mujoco roboschool deep-learning hierarchical-reinforcement-learning starcraft starcraft2 starcraft2-aiReversi reinforcement learning by AlphaGo Zero methods. @mokemokechicken's training hisotry is Challenge History.

reinforcement-learning deeplearning alphago-zero keras tensorflow machine-learning reversiThis repository was initially created to submit machine learning assignments for Siraj Raval's online machine learning course. The purpose of the course was to learn how to implement the most common machine learning algorithms from scratch (without using machine learning libraries such as tensorflow, PyTorch, scikit-learn, etc). Although that course has ended now, I am continuing to learn data science and machine learning from other sources such as Coursera, online blogs, and attending machine learning lectures at University of Toronto. Sticking to the theme of implementing machine learning algortihms from scratch, I will continue to post detailed notebooks in python here as I learn more.

machine-learning statistical-concepts siraj-raval machine-learning-algorithms machine-learning-from-scratchThis is a Tensorflow + Keras implementation of asyncronous 1-step Q learning as described in "Asynchronous Methods for Deep Reinforcement Learning". Since we're using multiple actor-learner threads to stabilize learning in place of experience replay (which is super memory intensive), this runs comfortably on a macbook w/ 4g of ram.

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