milworms

  •        68

Milworms is a game for Windows Phone 7.

http://milworms.codeplex.com/

Tags
Implementation
License
Platform

   




Related Projects

moto-trial-racer-wp - Motorcycle racing game on Windows Phone 7 & XNA Game Studio 4


Moto Trial Racer XNA is a motorcycle racing game on Windows Phone 7 & XNA Game Studio 4.0, demonstrating especially the use of Box2D.XNA, an XNA binding for the Box2D physics engine. This application has been ported from a corresponding Qt/QML example, and thereby also demonstrates and provides guidance on the porting and co-development between Qt and Windows Phone. The application's graphics are reused from the QML version.The game has three predefined levels and a level editor with which the user can create as many new levels as he/she likes.

Portable Xna Components


Portable Xna Components makes it easier and faster for Xna game developers to create their games. Developers using this library don't have to worry about rudimentary tasks like drawing and collision detection. It is written in C#

Windows Phone Cocos 2D like Game Engine


This project seeks to make an engine for XNA Game Development for Windows Phone, similar to the popular Cocos2D http://www.cocos2d-iphone.org.

solitaire-wp - Solitaire game example developed with XNA Game Studio for Windows Phone 7.


This example application demonstrates how to use XNA Game Studio 4.0 on Windows Phone 7 using 2D Solitaire card textures.The example has been developed with Microsoft Visual Studio 2012 Express for Windows Phone and tested to work on Windows Phone 7 and Windows Phone 8.

MonoGame - One framework for creating powerful cross-platform games.


One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. It is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to any platform



tIDE (Tilemap Integrated Development Environment)


tIDE is a fully featured tile map editor for 2D platform games, RPGs etc. xTile is an XNA-based tile rendering engine for Windows, Xbox 360 and Windows Phone 7. Features supported include: parallax WYSIWYG layer editing, tile animation and auto tiles.

DeltaEngine - Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor


The Delta Engine is allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET by using your favorite tools. It is free to use on Windows, Open Source and written in C# (.NET). Supported Frameworks: GLFW, OpenTK, SharpDX, SlimDX, XNA and MonoGame.

Helium


The Helium XNA game engine is a light portable game engine designed to work on many platforms and soon to be expanded on more. Currently the helium game engine can be easily run on Windows, Xbox, and Windows Phone and with a coming port to the iPhone and SilverLight.

Jump N Roll Windows Phone 7


Jump n Roll is a remake of the classic amiga game for windows phone 7, using vb.net and XNA. Version 1 is in a working but unfinished state.

Defensive-Driver - A touch-based video game for Windows Phone 7. Uses XNA.


A touch-based video game for Windows Phone 7. Uses XNA.

MonoGame - Write Once, Play Everywhere


An Open Source, implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers to target iOS, Android, Windows 8, Mac, Linux and more!

omega - Windows Phone XNA game engine


Windows Phone XNA game engine

WindowsPhoneSpaceGame - Windows Phone Space Game Demo written in XNA


Windows Phone Space Game Demo written in XNA

XNA.Pong


An open source project for creating a clone of the old class Pong game. This project is also a way for me to get accuainted with XNA framework. The secondary aim for this project is to create base library for creating more complex games. We strive for the use of design patterns.

Xploit Game Engine


Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.

Goblin XNA


Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).

Mercury Particle Engine


Mercury Particle Engine is a multi-platform API which allows developers to add rich visual effects to their games. Implemented in C# and targeting the Microsoft XNA Framework, it is fully compatible with Windows, Windows Phone 7 and Xbox 360.

Ox Game Engine for XNA


Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

Engine Nine: Game Engine for XNA


Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#.

RhinoXNA


RhinoXNA is a 2D graphics rendering library that makes developing games with XNA even easier by wrapping up all the drawing functionality so the developers can focus on the game implementation. RhinoXNA is developed using Visual Studio 2010 C# Express Edition using XNA and is ...