polyline-normals - gets miter normals for a 2D polyline

  •        35

Computes the normals of a polyline, using miter joins where multiple segments meet. This is mainly useful to expand thick lines in a vertex shader on the GPU.See the 2d test for an example of how these lines would be extruded.

https://github.com/mattdesl/polyline-normals

Dependencies:

polyline-miter-util : ^1.0.1

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