CFPP - C++ wrapper for CoreFoundation base classes.

  •        4

Core Foundation is a framework that provides fundamental software services useful to application services, application environments, and to applications themselves. Core Foundation also provides abstractions for common data types, facilitates internationalization with Unicode string storage, and offers a suite of utilities such as plug-in support, XML property lists, URL resource access, and preferences. To learn more about CoreFoundation, please read the «Core Foundation Design Concepts» guide.



Related Projects

globjects - C++ library strictly wrapping OpenGL objects.

  •    C++

globjects is a cross-platform C++ wrapper for OpenGL API objects. globjects provides object-oriented interfaces to the OpenGL API (3.0 and higher). It reduces the amount of OpenGL code required for rendering and facilitates coherent OpenGL use by means of an additional abstraction layer to glbinding and GLM. Common rendering tasks and processes are automated and missing features of specific OpenGL drivers are partially simulated or even emulated at run-time.

CefSharp - .NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework

  •    CSharp

CefSharp lets you embed Chromium in .NET apps. It is a lightweight .NET wrapper around the Chromium Embedded Framework (CEF) by Marshall A. Greenblatt. About 30% of the bindings are written in C++/CLI with the majority of code here is C#. It can be used from C# or VB, or any other CLR language. CefSharp provides both WPF and WinForms web browser control implementations.CefSharp is BSD licensed, so it can be used in both proprietary and free/open source applications. For the full details, see the LICENSE file.

clif - Wrapper generator foundation to wrap C++ for Python and other languages using LLVM.

  •    Python

CLIF provides a common foundation for creating C++ wrapper generators for various languages.The parser converts a language-friendly C++ API description to the language-agnostic internal format and passes it to the Matcher.

EASTL - EASTL stands for Electronic Arts Standard Template Library

  •    C++

EASTL stands for Electronic Arts Standard Template Library. It is a C++ template library of containers, algorithms, and iterators useful for runtime and tool development across multiple platforms. It is a fairly extensive and robust implementation of such a library and has an emphasis on high performance above all other considerations. If you are familiar with the C++ STL or have worked with other templated container/algorithm libraries, you probably don't need to read this. If you have no familiarity with C++ templates at all, then you probably will need more than this document to get you up to speed. In this case, you need to understand that templates, when used properly, are powerful vehicles for the ease of creation of optimized C++ code. A description of C++ templates is outside the scope of this documentation, but there is plenty of such documentation on the Internet.

mapbox-gl-native - Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node

  •    C++

A library for embedding interactive, customizable vector maps into native applications on multiple platforms. It takes stylesheets that conform to the Mapbox Style Specification, applies them to vector tiles that conform to the Mapbox Vector Tile Specification, and renders them using OpenGL. Mapbox GL JS is the WebGL-based counterpart, designed for use on the Web.If your platform or hybrid application framework isn’t listed here, consider embedding Mapbox GL JS using the standard Web capabilities on your platform.

Mudlet - A cross-platform, open source, and super fast MUD client with scripting in Lua

  •    C++

Mudlet is a quality MUD client, designed to take mudding to a new level. It’s a new breed of a client on the MUD scene – with an intuitive user interface, a specially designed scripting framework, and a very fast text display. That, along with cross-platform capability and an open-source development model result in a very likable MUD client.

oatpp - 🌱Light, high-performance web framework

  •    C++

Zero-Dependency. Performance oriented web-service-development framework. Organic. Pure C++. Cross-Platform Linux/Unix/Windows. See full list of supported-platforms. "Simple API" refers to as API used together with oatpp::web::server::HttpConnectionHandler utilizing multithreading plus blocking-IO approach.

libSDL2pp - C++11 bindings/wrapper for SDL2

  •    C++

This library provides C++11 bindings/wrapper for SDL2 and satellite libraries. There's also more elaborate tutorial.

FunctionalPlus - Functional Programming Library for C++. Write concise and readable C++ code.

  •    C++

helps you write concise and readable C++ code. Great code should mostly be self-documenting, but while using C++ in reality you can find yourself dealing with low-level stuff like iterators or hand-written loops that distract from the actual essence of your code.

nana - a modern C++ GUI library

  •    C++

Nana is a C++ library designed to allow developers to easily create cross-platform GUI applications with modern C++11 style. Currently it can work on Linux(X11) and Windows. The nana repository contains the entire source of the library. You can browse the source code and submit your pull request for contributing. Jinhao, Ariel Viña Rodríguez.

doctest - The fastest feature-rich C++11 single-header testing framework for unit tests and TDD

  •    C++

doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code by providing a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and maintenance to do. If you work for a company using doctest or have the means to do so, please consider financial support. Monthly donations via Patreon and one-offs via PayPal.

Criterion - A cross-platform C and C++ unit testing framework for the 21th century

  •    C

A dead-simple, yet extensible, C and C++ unit testing framework. Most test frameworks for C require a lot of boilerplate code to set up tests and test suites -- you need to create a main, then register new test suites, then register the tests within these suits, and finally call the right functions.

Catch2 - C++ Automated Test Cases in a Header

  •    C++

Catch2 stands for C++ Automated Test Cases in a Header and is a multi-paradigm test framework for C++. which also supports Objective-C (and maybe C). It is primarily distributed as a single header file, although certain extensions may require additional headers.

g2o - g2o: A General Framework for Graph Optimization

  •    C++

g2o is an open-source C++ framework for optimizing graph-based nonlinear error functions. g2o has been designed to be easily extensible to a wide range of problems and a new problem typically can be specified in a few lines of code. The current implementation provides solutions to several variants of SLAM and BA. A wide range of problems in robotics as well as in computer-vision involve the minimization of a non-linear error function that can be represented as a graph. Typical instances are simultaneous localization and mapping (SLAM) or bundle adjustment (BA). The overall goal in these problems is to find the configuration of parameters or state variables that maximally explain a set of measurements affected by Gaussian noise. g2o is an open-source C++ framework for such nonlinear least squares problems. g2o has been designed to be easily extensible to a wide range of problems and a new problem typically can be specified in a few lines of code. The current implementation provides solutions to several variants of SLAM and BA. g2o offers a performance comparable to implementations of state-of-the-art approaches for the specific problems (02/2011).

Celero - C++ Benchmark Authoring Library/Framework

  •    C++

Developing consistent and meaningful benchmark results for code is a complex task. Measurement tools exist (Intel® VTune™ Amplifier, SmartBear AQTime, Valgrind, etc.) external to applications, but they are sometimes expensive for small teams or cumbersome to utilize. This project, Celero, aims to be a small library which can be added to a C++ project and perform benchmarks on code in a way which is easy to reproduce, share, and compare among individual runs, developers, or projects. Celero uses a framework similar to that of GoogleTest to make its API easier to use and integrate into a project. Make automated benchmarking as much a part of your development process as automated testing. Celero uses CMake to provide cross-platform builds. It does require a modern compiler (Visual C++ 2012+, GCC 4.7+, Clang 2.9+) due to its use of C++11.


  •    C++

ACE is a C++ framework for implementing distributed and networked applications, TAO is a C++ implementation of the OMG's CORBA standard. The main home page is here. Mailing lists are available here and the Bugzilla for issues is here.

libQtShadowsocks - A lightweight and ultra-fast shadowsocks library written in C++14 with Qt framework

  •    C++

libQtShadowsocks is a lightweight shadowsocks library. Written in C++ using Qt 5 framework and Botan library, it aims to provide a developer-friendly shadowsocks library for Qt applications such as shadowsocks-qt5.

bsf - Modern C++14 library for the development of real-time graphical applications

  •    C++

bs::framework is a C++ library that aims to provide a unified foundation for the development of real-time graphical applications, whether games, engines or tools. Current feature-set includes a wide range of high level systems, ranging from math and utility libraries, to a physically based renderer backed by Vulkan, DirectX or OpenGL, all the way to input, GUI, physics, audio, animation and scripting systems, with asset support for most popular resource formats.

nonius - A C++ micro-benchmarking framework

  •    C++

Nonius is an open-source framework for benchmarking small snippets of C++ code. It is very heavily inspired by Criterion, a similar Haskell-based tool. It runs your code, measures the time it takes to run, and then performs some statistical analysis on those measurements. The library is header-only so you don’t have to build it. It comes as a single header that you can drop somewhere and #include it in your code. Grab that header from the releases page.