InstancedMotionVector - Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity

  •        247

This is an example that shows how to support rendering per-instance motion vectors within indirect instanced drawing of Unity. This example uses BuiltinRenderTextureType.MotionVectors that is newly introduce in Unity 2017.2, so that it only runs on 2017.2 or later versions.



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