mesh-heightmap-contours - Given a heightmap, generate a "contoured" terrain mesh

  •        83

heightmap is a 2D ndarray representing the heightmap. Its size ("shape") will determine the resolution of the final output.Returns a simplicial complex.

https://github.com/Jam3/mesh-heightmap-contours

Dependencies:

cdt2d : ^1.0.0
clean-pslg : ^1.1.0
heightmap-contours : ^1.0.1
mesh-combine : ^1.1.0
remove-orphan-vertices : ^1.0.0
shallow-copy : 0.0.1
simplicial-complex : ^1.0.0

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