glsl-fast-gaussian-blur - optimized single-pass blur shaders for GLSL

  •        318

Optimized separable gaussian blurs for GLSL. This is adapted from Efficient Gaussian Blur with Linear Sampling.The function blurs in a single direction. For correct results, the texture should be using gl.LINEAR filtering.

https://github.com/Jam3/glsl-fast-gaussian-blur

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