mud - c++ toolkit for rapid development of live graphical apps and games

  •        18

mud is an all-purpose c++ app prototyping library, focused towards live graphical apps and games. mud contains all the essential building blocks to develop lean c++ apps from scratch, providing reflection and low level generic algorithms, an immediate ui paradigm, and an immediate minimalistic and flexible graphics renderer. mud aims to provide the quickest idioms to build functional and lightweight c++ graphical applications. It tackles the problem of the code you don't want to write, and should not have to write when prototyping an app. One core principle in mud is : don't repeat yourself: we take this aim very seriously and we believe it's a principle that is way too often disregarded.

https://github.com/hugoam/mud

Tags
Implementation
License
Platform

   




Related Projects

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library

  •    C++

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. http://airmech.com/ AirMech is a free-to-play futuristic action real-time strategy video game developed and published by Carbon Games.

evennia - Python MUD/MUX/MUSH/MU* development system

  •    Python

Evennia is a modern library for creating online multiplayer text games (MUD, MUSH, MUX, MUCK, MOO etc) in pure Python. It allows game creators to design and flesh out their ideas with great freedom. Evennia is made available under the very friendly BSD license. http://www.evennia.com is the main hub tracking all things Evennia.

DiligentEngine - Master repository for Diligent Engine project

  •    C++

Diligent Engine is a lightweight cross-platform abstraction layer between the application and the platform-specific graphics API designed to take advantages of next-generation APIs such as Direct3D12 and Vulkan, while providing support for older platforms via Direct3D11, OpenGL and OpenGLES. Diligent Engine exposes common front-end for all supported platforms and provides interoperability with underlying native API. Shader source code converter allows HLSL shaders to be used on all supported platforms and rendering backends. The engine is intended to be used as a graphics subsystem in a game engine or any other 3D application, and supports integration with Unity. Diligent Engine is distributed under Apache 2.0 license and is free to use. Alternatively, you can get master repository fisrt, and then individually clone all submodules into the engine's root folder.

Lulu's Java Mud

  •    Java

A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.


toy - the thin c++ game engine

  •    C++

toy is a thin and modular c++ game engine. it aims to provide the thinnest and simplest stack of technology for making games directly from c++. toy offers simple expressive c++ idioms for user interface, rendering, audio, and the seamless extension of your game code with zero-cost tools, editors and scripting, to design full featured 2d or 3d games in fast iterations. toy is built on top of the underlying mud library, which provides most functionality. toy simplicity and modularity makes it deeply hackable, extensible and versatile. toy is perfect to build games with atypical constraint: complex user interface and rendering schemes, procedural generation, etc. it provides a fully programmable 3d renderer, with full control over shaders, materials and render paths, as well as higher level primitives and systems such as entities, physics, navmesh generation and navigation, and procedural generation helpers.

Imgui - Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

  •    C++

Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).

Content Rendering

  •    

Content Rendering is a .NET 4.0 string template engine. The program uses reflection, an extensibility API and a template document, which has a customizable markup and is language independent, to convert objects into a string.

RomantiqueX

  •    CSharp

RomantiqueX is a real-time rendering engine based on XNA Framework. It supports a variety of features including dynamic lighting and shadows, postprocessing, world management and so on.

p2.js - JavaScript 2D physics library

  •    Javascript

2D rigid body physics engine written in JavaScript. Includes collision detection, contacts, friction, restitution, motors, springs, advanced constraints and various shape types. These demos use the p2 Demo framework, which provides rendering and interactivity. Use mouse/touch to throw or create objects. Use the right menu (or console!) to tweak parameters. Or just check the source to see how to programmatically build the current scene using p2.

xenko - Xenko Game Engine

  •    CSharp

Xenko is an open-source C# game engine for realistic rendering and VR. The engine is highly modular and aims at giving game makers more flexibility in their development. Xenko comes with an editor that allows you create and manage the content of your games or applications in a visual and intuitive way. To learn more about Xenko, visit xenko.com.

RefGen ASP.NET UI Generator

  •    CSharp

.NET 2.0 reflection-to-cache-based library, with an ASP.NET UI generation feature. Uses Dynamic IL to generate VERY fast accessors to properties, and allows direct get and set of objects to controls that allow for their edit or display in ASP.NET forms

NGraphics - NGraphics is a cross platform library for rendering vector graphics on

  •    CSharp

NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.You can use it for cross platform rendering of UI widgets. Or as the basis for graphically rich interactive views. Or maybe you just want an easy way to import and export SVG and PNG files. Either way, I'm sure you'll find something interesting here.

reflection - The Doctrine Reflection project is a simple library used by the various Doctrine projects which adds some additional functionality on top of the reflection API that comes with PHP

  •    PHP

The Doctrine Reflection project is a simple library used by the various Doctrine projects which adds some additional functionality on top of the reflection functionality that comes with PHP. It allows you to get the reflection information about classes, methods and properties statically.

TinTin++ Mud Client

  •    C

TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers that can contain regular expressions, and a split screen interface to separate mud output from client in

Mudlet - A cross-platform, open source, and super fast MUD client with scripting in Lua

  •    C++

Mudlet is a quality MUD client, designed to take mudding to a new level. It’s a new breed of a client on the MUD scene – with an intuitive user interface, a specially designed scripting framework, and a very fast text display. That, along with cross-platform capability and an open-source development model result in a very likable MUD client.

BetterReflection - :crystal_ball: Better Reflection is a reflection API that aims to improve and provide more features than PHP's built-in reflection API

  •    PHP

Better Reflection is a reflection API that aims to improve and provide more features than PHP's built-in reflection API. Be sure to read more in the feature documentation.

vidom - Library to build UI based on virtual DOM

  •    Javascript

Vidom is just a library to build UI. It's highly inspired from React and based on the same ideas. Its main goal is to provide as fast as possible lightweight implementation with API similar to React. Try live playground to play with Vidom in your browser.