DirectXMath-based HLSL-like C++ library

  •        144

This is a little hlsl-style C++ 11 (VS2012) library that makes use of DirectXMath.

http://hlsldirectxmath.codeplex.com/

Tags
Implementation
License
Platform

   




Related Projects

Xploit Game Engine


Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.

Game of Life 3D


This is an implementation of Game of Life with 3D view. It calculates the rules of 'Conway's Game of Life' with Compute Shader (DirectCompute) and displays cells with Direct X11 (using Direct3D, Direct2D and DirectWrite). It supports Windows 7 and Vista with DirectX 10/11 GPU.

NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio


NShader is an extension to Visual Studio 2008/2010/2012 that provides syntax highlighting for various shader languages including HLSL - GLSL - CG.



HLSL-test - A test suite for WINE's future implementation of an HLSL compiler


A test suite for WINE's future implementation of an HLSL compiler

FX-HLSL - Syntax Rules for Microsoft HLSL and FX files


Syntax Rules for Microsoft HLSL and FX files

Efficient Shader Compiler


An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)

xGSuite


The xGSuite (Created by: X - Game Suite) is a general collection of vb.net projects ranging from DirectX Graphics, HLSL, Simple Phisics, Game Console, Scene Management, Collision Detection, UI, device input, Tools/Utilities, and Game Engine Core. As well numerous example apps,...

Johnnylightbulb's XNA Stuff


Personal projects using XNA, C#, and luck. Every once and then I parse a BSP file or hack up some HLSL code.

PsPad


PsPad is Pixel Shader Editing Tool for Silverlight and WPF. You can edit your Pixel Shader code with HLSL, compile it, and see the result on this tool immediately. Also you can load and save Pixel Shader source and save compiled Pixel Shader to integrate your project.

TouchMind


TouchMind is a Mind Map editor that uses the latest technologies to evaluate. Currently it uses Direct2D, HLSL, DirectWrite, Multi Touch, Ribbon Framework, Shell Lib and TSF.

EffectEd


EffectEd is an HLSL code editor for Direct3D and XNA. It's a lightweight alternative to heavy applications like FX Composer. EffectEd's priority is to easily integrate in your daily workflow writing shader and effect code for DirectX (and thus, also for XNA). It has th...

PixelMagic - HLSL implementation for the CLR


HLSL implementation for the CLR

kfx - Graphics compiler. Reads GLSL, generates different GLSL versions and D3D9/D3D11-HLSL.


Graphics compiler. Reads GLSL, generates different GLSL versions and D3D9/D3D11-HLSL.

weaver - HLSL surface shader parser for XNA / MonoGame


HLSL surface shader parser for XNA / MonoGame

HLSLACW - HLSL Effects ACW


HLSL Effects ACW

SharpShaders - Shader translation from F# to HLSL


Shader translation from F# to HLSL

VsHLSLTools - Single file generators for compiling HLSL source


Single file generators for compiling HLSL source

Shading - A collection of useful HLSL shaders


A collection of useful HLSL shaders